cdrcjsn
First Post
I throw the BS card.
BattleRager Fighter is tougher than a basic Fighter any day of the week.
+1 to hit versus dozens of extra hit points per encounter?
No contest. Not even close.
The straight fighter will have higher AC (unless the battlerager decides to ignore half of its class feature) that is effective on melee and ranged attacks.
The +1 to hit is actually a pretty big deal. 5% more chance to hit with powers that affects your role as a defender.
Sticky is not just about absorbing damage. It means that you are enough of a threat that opponents will hesitate attacking others.
I saw a 22 Con 8th level battlerager in play (Dwarf). Opponents just chose to ignore him and went after squishier members of the party because his bonus to hit was pretty lousy.
Perhaps that has colored my view of Battleragers. Yes, I see the benefits. But I don't think that you can say that the benefits are overwhelmingly more useful than a simple +1 to hit and higher AC.