Twiggly the Gnome
Legend
Here's my attempt at Gnomes, trying to maintain the original flavor.
Gnome
Size
Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.
Speed
Your base walking speed is 25 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Gnome Cunning
You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Eidactic Mind
Having an exceptional visual memory, you have advantage on any Intelligence check to recall a piece of lore.
Forest Gnome
Natural Illusionist
You know the Minor Illusion cantrip. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for it.
Speak with Small Beasts
Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts.
Fade Away
Immediately after you take damage, you can use a reaction to magically become invisible until the end of your next turn or until you attack, deal damage, or force someone to make a saving throw. Once you use this ability, you can’t do so again until you finish a short or long rest.
Rock Gnome
Tinker's Knack
You know the Mending cantrip. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for it.
Artisan's Touch
Once per short rest, you may transform raw materials into a finished object as if casting the Fabricate spell, but one size smaller than that spell's stated limits. Your spellcasting ability is the same as Tinker's Knack.
Gnome
Size
Gnomes are between 3 and 4 feet tall and average about 40 pounds. Your size is Small.
Speed
Your base walking speed is 25 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Gnome Cunning
You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Eidactic Mind
Having an exceptional visual memory, you have advantage on any Intelligence check to recall a piece of lore.
Forest Gnome
Natural Illusionist
You know the Minor Illusion cantrip. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for it.
Speak with Small Beasts
Through sounds and gestures, you can communicate simple ideas with Small or smaller beasts.
Fade Away
Immediately after you take damage, you can use a reaction to magically become invisible until the end of your next turn or until you attack, deal damage, or force someone to make a saving throw. Once you use this ability, you can’t do so again until you finish a short or long rest.
Rock Gnome
Tinker's Knack
You know the Mending cantrip. Choose Intelligence, Wisdom or Charisma as your spellcasting ability for it.
Artisan's Touch
Once per short rest, you may transform raw materials into a finished object as if casting the Fabricate spell, but one size smaller than that spell's stated limits. Your spellcasting ability is the same as Tinker's Knack.