Otterscrubber
First Post
I try to keep an open mind, but it seems they really just made a lot of PHB2 classes better. In the last adventure one of the players in the group decided to make a warden, a defender class from the PHB2. I play a paladin, also a defender class.
Warden is nice, but they can mark anyone in melee with them as a free action, which seems noticeably better than other defenders who must at least attack to mark. Then we hit lvl 2 and I was picking my paladin's utility power. I went with Sacred Circle, Daily, Close burst 3, gives +1 to allies AC for the fight. I joking said the warden would probably have the same power but gives +2 to AC. I was wrong, it is the same thing but gives cover to allies, which is actually +2 to ALL defenses for the fight in a close burst 3. After we all laughed about it for a bit, I thought about it more and it just really seems that the classes in the PHB2 seem to have a lot of benefits with few of the drawbacks of classes in the PHB. Sorry if this has been brought up before, but please let me know your thoughts.
Warden is nice, but they can mark anyone in melee with them as a free action, which seems noticeably better than other defenders who must at least attack to mark. Then we hit lvl 2 and I was picking my paladin's utility power. I went with Sacred Circle, Daily, Close burst 3, gives +1 to allies AC for the fight. I joking said the warden would probably have the same power but gives +2 to AC. I was wrong, it is the same thing but gives cover to allies, which is actually +2 to ALL defenses for the fight in a close burst 3. After we all laughed about it for a bit, I thought about it more and it just really seems that the classes in the PHB2 seem to have a lot of benefits with few of the drawbacks of classes in the PHB. Sorry if this has been brought up before, but please let me know your thoughts.