Mournblade94
Hero
That's fine, to each his own... But it seems somewhat limiting to me.
I like new races because they give people the opportunity to explore new ideas, and new societies. To create new stories and legends.
Fair enough, but I think new races often suffer from what I like to call the STAR TREK culture syndrome. New races (and yes older ones already long established) tend to exagerate one particular human cultural element (Ferengi, merchantilism; Vulcan, Intellect; Elves, longing for the old world; Dwarves, Industry) that there really is not that much to explore.
I cannot comment on the PHBII Races, but the Goliath reminded me of the Half Giant from Dark sun, and the Deva I am sure is virtually the Aasimar.
Do you include these other races as monsters? Or are the ONLY races existing on your world the tolkien ones?
I can only speak towards 3rd edition or before with this:
This is difficult to answer because obviously illithids exist but no one can play them. So limiting race to those listed in Players handbook or Expansion books, I usually limit the races to the PHB races of 3rd edition and the Forgotten Realms Campaign. If a new variant of one of the PHB races appears in an expansion I will usually allow that as well (eg. Ice Elves, frost gnomes.) If a new variant goes against a paradigm of those races I will usually disallow it (eg. wild dwarf). If a new race is a 'designer' race I might include them in an adventure but generally will not make them playable (eg. raptorans).
If so, why are the players banned from them? What does that achieve?
Simply it achieves the 'classic' tone of the campaign. Note I am usually much looser when it comes to sci fi mileus.
Also why the difference between Starwars and D&D? What makes creatures not "based on myth and legend" ok in one format and not the other?
Star Wars is an established universe where all of those races have been written in with an established niche. If it is Ok for the written material or movies I will allow it in the game. I do not in any way consider Star Wars Science Fiction. It is fantasy through and through. I would not however let someone play an ELF in STAR WARS SAGA.
One last question... do you research each race to see where the new "designer" races might have been inspired from? (After all Tolkien's races aren't exactly the original myths and legends they came from... Where did Hobbits come from anyway?)
I certainly do. Hobbits were a 'designer' race by tolkein. They have no real root in legend. They were meant to represent the pastoral life of england.
Anyway, I LOVE to figure out from where races are derived. many 'designer' races have a mythical component, (Goliath, Shapeshifter) but I don't necessarily like the amalgamation enough to include them. I am a good researcher so I usually dig up interesting tid bits.
In their proper place (which if I am DM I make that determination) such as Spirit Folk for Oriental Adventures I allow those races.
I'm not trying to knock your games. Just honestly curious.
Fair enough. There is no point to me posting if I am not prepared to expand or explain my point of view.