Malvoisin
First Post
Hey Guys,
Question's, um...question...over in the IC thread has got me thinking a bit, and I thought I'd post over here and let you know what's been on my mind.
Posting frequency is, in my experience, a tricky thing to get nailed down just right. Everyone has a different life that moves at a different speed. And, of course, there are issues that come up (like weddings, deadlines, etc.) that cause one's availability to ebb and flow. This is all understandable, of course.
But, from what I have seen, it's better to err on the side of 'too fast' than 'too slow.' Games that have long delays between DM posts, for whatever reason (Limited DM availability, waiting for a player to post, etc.), are at great risk for an untimely demise. As we all know, PbP games have an extremely high mortality rate, and I want to do what I can to keep this one going strong (my own recent absence notwithstanding
).
So, long story short, is this. I'm going to keep up a quick (read: daily) post rate as frequently as I can manage it. If four out of six of the players have posted, and a day has passed, there is a good chance that I will take action to push the game forward, even if it means making some assumptions on the part of PCs who haven't posted. In the long run, I just think it will be better for the health (and longevity) of this game.
That's my take, what's yours?
Question's, um...question...over in the IC thread has got me thinking a bit, and I thought I'd post over here and let you know what's been on my mind.
Posting frequency is, in my experience, a tricky thing to get nailed down just right. Everyone has a different life that moves at a different speed. And, of course, there are issues that come up (like weddings, deadlines, etc.) that cause one's availability to ebb and flow. This is all understandable, of course.
But, from what I have seen, it's better to err on the side of 'too fast' than 'too slow.' Games that have long delays between DM posts, for whatever reason (Limited DM availability, waiting for a player to post, etc.), are at great risk for an untimely demise. As we all know, PbP games have an extremely high mortality rate, and I want to do what I can to keep this one going strong (my own recent absence notwithstanding

So, long story short, is this. I'm going to keep up a quick (read: daily) post rate as frequently as I can manage it. If four out of six of the players have posted, and a day has passed, there is a good chance that I will take action to push the game forward, even if it means making some assumptions on the part of PCs who haven't posted. In the long run, I just think it will be better for the health (and longevity) of this game.
That's my take, what's yours?