Phyrric Legacy - Shackled City OOC Thread


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Question said:
True, but i dislike making posts that dont really contribute to the situation at hand.
Well, many players and GMs like to have a player consensus (or at least to hear everyone's opinion) before a story can continue. Even if you have nothing to say, you have to post so that we know it. And a colorful post about doing nothing is more interesting (and more fun to read) than anything else.

If it helps, you're contributing to the situation by allowing the storyline to progress. If you haven't posted anything at all, it's either because you haven't had time to read and post or it's because you have nothing to say. The GM and players can't guess which of the two options it is.

Doing-nothing posts are also a way to communicate to the GM on how you think the game is going. If all you do is combat and you're not interested in the talking situations, then you can post a:
"Grok scans the crowd, not paying much attention to the conversation. He is unsettled and wants to continue on."

Or, if you think the talking is interesting and/or useful but still have nothing to say you can post a:
"Grok follows the conversation intently, considering how the situation may have arrived in the first place."

In either situation, you have nothing to add to the conversation, but you're telling the GM how interested in this sort of situation you are. And the GM can try to might slight adjustments to the pace as necessary.

The examples are pretty short, and I'd like to also point you that this sort of post doesn't have to be long--I don't see the point of a long post where nothing happens--but it's still important, even if it isn't useful for the story.

There are lots of things you can do with a do-nothing post. And, sure, sometimes none of these apply. But you're still helping the storyline progress by posting.

DISCLAIMER: Though, this is all my opinion gathered through a lot of observation. I try to look at a game from a GM's point of view, when I can, in order to try to make the game run more smoothly. GMs rarely need my help, but I do feel it's prudent to contribute to a game in any way you can--story-wise, mechanic-wise, and pace-wise. And I'm sure you'd agree pace is very important in a PbP game. I'm just trying to give you ideas on what/how to post in a PbP game when you have nothing to say in order to help the pace of the game.
 
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Land Outcast said:
BTW: Jdvn1, good to see you back! Did everything work out as planned? better?
Well, more or less! The wedding stuff went of wonderfully--some stuff didn't go as planned, but when you're surrounded by a bunch of people who are actively trying to have a good time, the details don't matter as much.

My mornings nowadays are pretty busy with errands and such while I'm taking care of my parents' things, but it's all going more-or-less according to plan. Plans rarely work out perfectly. ;)
 


Land Outcast said:
He posted an "absent" thread, but just in case...

Thanks for calling this to my attention, Land Outcast!

By the way, I appreciate the comments posted by both yourself and Jdvn1, regarding 'meaningless' posting. My thoughts on this subject run very closely to your own.

I don't feel that a post is ever meaningless, because it always lets me know that the player is actively involved, and paying attention to the game. When the posting rate of a player drops, it always makes me wonder whether that person either:

1. No longer has time to participate in the game.
2. No longer is interested in taking an active role in moving the game forward.

I'm not saying it necessarily amounts to either of these being true, but as a DM, it causes me to wonder.

PbP gaming needs steady, active, participation from all involved to be successful. Question, I guess what I'm saying (and it seems that at least some of your fellow players are in agreement) is that more frequent posting from you would help enrich the game, and help to ensure its long-term viability. Having said that, it's your choice how you want to play.
 

Well, Dowlee shows up to have Jon's brain go missing. As pointed out here, I'll be having some spotty access for parts of two weeks. Will try to check 1/d, but no guarantees for the first trip.

Jon will continue to press the gnome for info about the orphanage, as he is highly suspicious. if the "gnome" is less than forthcoming, he will use attraction to force him to listen (and help him talk to us hopefully). If possible, try to dristract him so that Flannad can look behind the curtain if possible.
 

Hey guys,

I'll be away from the computer for the rest of the day, so I'd like to post a new turn tomorrow. Hopefully, we'll be able to get a couple more IC posts up by then (particularly for Arak and Flannad). Of course, that all assumes ENWorld is reliably accessible. :uhoh:

See you tomorrow...
 




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