Go ahead. Let it out. What do you REALLY want from a 6E that you know you aren't going to get?
For me, I think they should abandon the 3 book format and instead go with a Rule Book that is relatively slim and focuses entirely on characters and the processes of play, which you then couple with either an adventure (of the scale of Rime of the Frostmaiden or whatever) OR a setting book (Eberron, Ravenloft, whatever) which has new subclasses and spells and whatever. On top of that, you can do Genre Books for everything from high fantasy to gothic horror (but these work just as well as setting books).
The 5E chassis is pretty robust, and if you thin down the base options you can really focus it at a specific milieu, tone, mood, or whatever with a relatively small number of additions and changes.
Like I said, pie in the sky. But that's what I would want if it were up to me.
For me, I think they should abandon the 3 book format and instead go with a Rule Book that is relatively slim and focuses entirely on characters and the processes of play, which you then couple with either an adventure (of the scale of Rime of the Frostmaiden or whatever) OR a setting book (Eberron, Ravenloft, whatever) which has new subclasses and spells and whatever. On top of that, you can do Genre Books for everything from high fantasy to gothic horror (but these work just as well as setting books).
The 5E chassis is pretty robust, and if you thin down the base options you can really focus it at a specific milieu, tone, mood, or whatever with a relatively small number of additions and changes.
Like I said, pie in the sky. But that's what I would want if it were up to me.