SelcSilverhand
First Post
Lots of good ideas here.
Something else you might look at is Corpse Crafter and Destructive Retribution from Libris Mortis. Any undead you create explode for negative energy damage when killed. If you animate enough undead you've got a nice surprise when the melee types start using great cleave or the casters do some nuking.
You can either send them in as bombs to soften them up or have them fight at your side providing some free healing as they get destroyed. You could have some archer minions purposefully destroying your undead around you as you need healing.
I just ran a lich encounter for my group (around 13th level). He opened up with a quickened ray of exhaustion (for the barbarian to prevent him from raging) then waves of fatigue for the rest of the melee. Next round he used a quickened blindness/deafness on the wizard and stinking cloud. He then ran around with greater invisibility doing finger of death and paralyzing attacks. Luckily the druid managed to hit him with faerie fire and the few remaining mobile people started taking him down.
My favorite tactics still involve using a quickened silence + solid fog + cloudkill then wall of force in front and behind (if in a corridor). If you can get some incorporeal minions such as wraiths, shadows, or ghosts that can move around in the cloud they can keep the casters busy so they don't have a chance to get off a dispel magic (If they happen to have a silent one prepared or a rod).
Something else you might look at is Corpse Crafter and Destructive Retribution from Libris Mortis. Any undead you create explode for negative energy damage when killed. If you animate enough undead you've got a nice surprise when the melee types start using great cleave or the casters do some nuking.
You can either send them in as bombs to soften them up or have them fight at your side providing some free healing as they get destroyed. You could have some archer minions purposefully destroying your undead around you as you need healing.
I just ran a lich encounter for my group (around 13th level). He opened up with a quickened ray of exhaustion (for the barbarian to prevent him from raging) then waves of fatigue for the rest of the melee. Next round he used a quickened blindness/deafness on the wizard and stinking cloud. He then ran around with greater invisibility doing finger of death and paralyzing attacks. Luckily the druid managed to hit him with faerie fire and the few remaining mobile people started taking him down.
My favorite tactics still involve using a quickened silence + solid fog + cloudkill then wall of force in front and behind (if in a corridor). If you can get some incorporeal minions such as wraiths, shadows, or ghosts that can move around in the cloud they can keep the casters busy so they don't have a chance to get off a dispel magic (If they happen to have a silent one prepared or a rod).