carborundum
Adventurer
This week's Savage Tide game will involve 7th level characters and a basilisk they know is there. How can I make it a challenge without bumping the CR too much and overloading the party with xp? I'll probably bump the hit-points and give it an extra 1 or 2 on saves and Gaze DC just to get it even with the action points and splatbooks of the PCs.
What I would like is a nice 'twist' to the basilisk - any ideas? I thought of giving it wings or a stoneskin, or have it already be dead with a dragon in its lair - but I'm sure you folks can do better.
(I realize I could let it go 'as written' until the story catches up with the characters' levels but the players like at least one big dramatic fight every week and that means out-of-the-ordinary. )
What I would like is a nice 'twist' to the basilisk - any ideas? I thought of giving it wings or a stoneskin, or have it already be dead with a dragon in its lair - but I'm sure you folks can do better.
(I realize I could let it go 'as written' until the story catches up with the characters' levels but the players like at least one big dramatic fight every week and that means out-of-the-ordinary. )
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