jmucchiello
Hero
You should add appropriate magic items for NPCs of their level. Just make it another column on the class chart (level,BAB, saves, special, spells per day, typical equipment). A good DM resource should be as fast to use as possible.
jmucchiello said:You should add appropriate magic items for NPCs of their level. Just make it another column on the class chart (level,BAB, saves, special, spells per day, typical equipment). A good DM resource should be as fast to use as possible.
Nifft said:I like the idea -- but I hate some of the implications.
I'm a lazy bastard. Also, I'm dumb. I want to be able to thwack some NPCs together and be able to write down EVERYTHING they could possibly do. Because, otherwise, I will forget during combat. With your classes, I have to remember a lot of different options at the table -- which is when I don't have much time to think. It's like the opposite of a Warlock (which I love in no small part because of its total tactical simplicity).
Now, someone who's smarter and more organized than me might have an easier time with this stuff... me, I'd like to give each NPC bad guy his own special trick, and have him exploit the hell out of that.
hong said:What implications?
hong said:What's so hard about these guys?
Nifft said:A lot of combat options; I have to remember all maneuvers; I have to remember all Sor/Wiz spells.
Just the Darkmage: too many spell choices each round; 2 spells of each level is really annoying (why not let me just prep spells from one or two levels?);
four different Immediate actions which can grant different bonuses based on what spell slot is expended (more tactical complexity).
He can buff himself with any Sorc/Wiz spell. That's a lot of potential buffs.
Many of them can out-last any given encounter.
Are they up later in the day when the party re-encounters him?
Is it in his interest to unload his 2-4 "top shelf" spells and then teleport away, which gives him those spell slots back?
hong said:So don't use them.
Nifft said:Suspect I won't,
except perhaps as a baseline for writing specific custom bad guys.
But I do appreciate your effort in putting them together.![]()
hong said:Don't forget to remove those incredibly hard buffs!