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Sagiro said:
Blackjack, I was under the impression that when Malachite kills something with a melee attack, it prevents the creature from rising as undead, and not that it prevents the creature from being raised or resurrected normally. Am I wrong?

-Sagiro
Assuming you're talking about the "True Death" ability of the Hunter of the Dead PrC, here's what it says: "Undead slain by a hunter of the dead of 5th level or higher, either by melee attack or spells, can never rise again as undead. They are forever destroyed."

Of course, if Blackjack and PC have worked out something different for Malachite, I obviously can't say. :)
 

Sagiro said:
Blackjack, I was under the impression that when Malachite kills something with a melee attack, it prevents the creature from rising as undead, and not that it prevents the creature from being raised or resurrected normally. Am I wrong?

You are correct. (Two different meanings for "keep things dead" in this conversation.)
 

I believe in this situation we're going to find that the most efficacious way to keep Caustas dead is to find everyone who might be able to or remotely interested in raising him and kill them too.

Extreme, but effective.
 

KidCthulhu said:
I believe in this situation we're going to find that the most efficacious way to keep Caustas dead is to find everyone who might be able to or remotely interested in raising him and kill them too.

Extreme, but effective.
Ouch. You could just keep killing him.

I mean, after the Nth time he's obliterated out of hand you'd think he'd decline the invitation to come back from the afterlife... ;)

R
` E
 

KidCthulhu said:
I believe in this situation we're going to find that the most efficacious way to keep Caustas dead is to find everyone who might be able to or remotely interested in raising him and kill them too.

Extreme, but effective.

[sigh]

Just one of many problems with high level play.

"Extreme" doesn't even begin to address the Herod-like swath of destruction necessary to prevent someone from being able to resurrect Caustus, with or without remains, anytime within the next 170 years (or more).

Cloud giants can live to be 400 years old. The DoD would have to engage in wholesale genocide-- and that's just to ensure that no cloud giant with the desire to resurrect Caustus ever rises to 17th level cleric to marry means to that motive. Who knows who else may be out there with the means or the motive to raise him; or who may, perhaps in 150 years time, suddenly find motive, etc.

The only possible solution is for the DoD to arrange matters such that it's not relevant whether Caustus is alive or dead.


Wulf
 

Wulf Ratbane said:
The only possible solution is for the DoD to arrange matters such that it's not relevant whether Caustus is alive or dead.

Well, it's not like that's the only solution. The DoD could always just decide to quit and all commit hara-kiri together. Now that would really throw Piratecat's plans off :D
 

Just one of many problems with high level play.

Don't you mean challenges? :D

The DoD could always just decide to quit and all commit hara-kiri together.
...and when they're "reincarnated" into new forms (a new campaign)...they'll again learn that Modrons are marching early....and the neverending cycle will continue...

:D
 

Wulf Ratbane said:
The only possible solution is for the DoD to arrange matters such that it's not relevant whether Caustus is alive or dead.

And this is why I miss playing Nolin. This would be meat and potatoes to Nol. Politics and blackmail, influence and extortion, all done with a smile and a wave of his [perfumed foppery] hand.
 

Actually reincarnate could be a decent way of neutralising a cloudgiant :)

Im not sure how a cloudgiant would react, reincarnated as lets say a human, or a kobold or....
 

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