The group stops by Mirjik’s as they leave the festhall. The door is unlocked, and the tall mercane awaits them inside. He gestures them in with a wide smile on his inhuman face, steepling his many fingers in excitement. “Superb news! My trip met with extreme success. First, though, we are agreed?” He turns to Galthia. “You will write me a letter of introduction to Kleithos, Chancellor of the githzerai city of Helm?”
“I will. I have no special authority over him, though.” Mirjik dismisses the modest statement with a wave of his hand.
“No matter. Agar, you will sit with me to do divinations on my best course of action upon leaving here?”
“Of course!”
Mirjik turns to Nolin. “And as agreed, you will write a song for me, and about me, and then record it into one of your echostones?”
Nolin grins. “I could do it standing on my head. If it gets us a discount, no problem.” Mirjik grins back.
“Then done! There is a slight balance that we must resolve with something other than barter – there is my bill upon the table there by your elbow – but I think you’ll be happy with the results.” He pulls over a small crate and places it by Agar’s feet. “Master Wizard, I present to you the things you ordered. Scrolls a-plenty, and scribing parchments and inks to delight the surliest librarian. The quills are from Arborean peacocks, and the scrolls scribed by Oxios Bloodscribe himself. Fine quality, and I was able to procure almost all of the spells you had requested.” He winks. “I had to pull in a few favors, but in order to achieve exit from this particular venue?” He looks out the door at Akin’s Throat just as an ogre lumbers by mounted on a giant beetle, trailing a half-dozen zombies chained together behind him. He shudders delicately. “It will be worth it.”
The mercane then turns to Galthia with a somewhat odd look on his face. “For you I have.. well, you should see.” He unveils a glorious pair of long gloves. The leather is dark brown and incredibly supple, with tiny stitching and multiple pearls sewn in by the cuffs. As he turns them they shimmer in the lantern light, magical runes surfacing and glimmering slightly before disappearing back into the leather. “As far as I can tell these are unique. They are created to improve the natural weapons of those who fight with their hands and feet. Not only are they enchanted to do slightly more damage, they dramatically increase the monk’s dexterity. Now, you already have gloves that I’ll be taking in trade that do such a thing, but these,” he leans in conspiratorially, “contain magic that transforms the very way you fight. Instead of forcing you to battle with pure strength, these allow you to fight with grace and finesse, turning your agility into a weapon to strike your opponent.” He leans back. “I hope they’ll serve you well.”
Galthia looks at them silently, not yet picking them up. “Surely, even with our items in trade, I can’t afford these?” Mirjik looks slightly uncomfortable.
“Well, that’s the thing. I got a good price on them.” He frowns slightly and gestures with one long-fingered hand. “An extremely good price. Mind you, the vendor assured me that they are not stolen or cursed. I took the liberty to double-check myself, and could find no evidence of curses at all. A quick check with the Harmonium confirmed that they do not seem to be stolen. The vendor merely needed money quickly, I think, and sold them in extremis.” Even the implacable face of the mercane looks slightly suspicious of his own words, but his voice remains silky and convincing. “You should check them yourself, of course, but they seem legitimate. Use them in good health, and think of Mirjik’s Eccentricities when you do.”
Nolin and Agar exchange an eye-rolling glance, but Galthia picks up the gloves and slides them on. He feels ripples of power coruscating up and down his body as the magic ties together his speed and strength. A few seconds later, he takes a few practice jabs at the air, and seems to be well pleased at the results. “What I have desired, I have achieved,” he says. “These will do.”
“Say,” asks Nolin, “who is the best guide in Akin’s Throat? What we need now more than anything else is information.”
Mirjik frowns expressively. “Personally, I would say that you want Hangle, a goblin caver. Other people think might Molduk, a kobold explorer.” He takes a deep breath. “The absolute best is a drow female named Ma’chel. But she’s a…” He bites his tongue. “A drow. With everything that implies. Unpleasant in the extreme, and very difficult to deal with.”
Nolin smiles. “I’m on it.” Malachite glowers at the bard, who pretends not to notice, and soon the group bids Mirjik goodbye.
Still in unicorn form, Tao heads up to the north of the cavern. She pointedly discourages two entrepreneurial goblins who imprudently think that a loose unicorn could be sold for quite a bit of money, and soon finds herself near Speaker’s Rock. There’s a crowd there, and Tao soon realizes that a deep-voiced goblin is preaching the benefits of surrendering to the ghouls and joining them as allies. Suddenly, Galanna’s words to her back in the vault reverberate in her thoughts:
Speak of my gospel to those who do not believe. There is still time to save some of their souls, before the fall is over, if you do what I ask. Be strong in your faith, and you will deliver them from darkness.
Tao swallows, shivers with the memory, and raises her voice to contradict the speaker. Despite some initial heckling Tao can be a convincing speaker when she tries, and within a few minutes she has turned the mood of the crowd against the convincing goblin. When they start pelting the goblin with rotted fungus, Tao takes his place on Speaker’s Rock. Slowly at first, then gathering momentum, she tries to fulfill her Goddess’ wishes by telling others about Galanna and what her religion entails. The populace of Akin’s Throat loves a good show if nothing else, and Tao soon has a sizeable crowd listening to her as she speaks of turning away from the darkness of Imbindarla into the life-circle of Galanna. It’s unclear how many people she actually converts, but at least no one throws fungus. Flumphs drift over to float above her head, and her voice echoes out across the cavern, carrying over both the geyser and the sound of the forge’s ringing hammers.
I am doing my Goddesses’ will, she thinks. I hope I’m worthy of it. I don’t know what I’m doing. But I’ll do it anyways.
Meanwhile, some of the group strolls past giant mushrooms to examine the quality of any mercenary troops in the ‘Throat. Malachite in particular isn’t especially impressed by what he sees. Continuing past the mercenaries and the squeaking chaos of Vermin Nook, the group passes the zombie pens. A dark-robed orc looks out at them, stops, stares at Malachite, and runs forward in a state of distress.
“Il chukkut buzugtay! Neelgat! Thur’neelgat!”
Malachite stops with one hand on his sword, and raises his voice without taking his eyes off of the black-robed orc. “Nolin, what is he saying?”
Nolin wrinkles his nose. “Eel cheekrat? Toobul?” The orc nods, pale and sweating, and rushes back towards the zombie pens. Nolin turns to Malachite, confusion writ across his face. “He basically said ‘She said you’d come this way. I have something to give you.’ I asked him if he was sure he wanted you, and he nodded. Odd.”
The orc returns, a cloth-wrapped bundle in his hand. He holds it out, but Malachite doesn’t take it. Instead, he speaks in undercommon. “What is it?” Definitely evil, thinks Malachite, but not undead. Stinks of them, though.
The orc replies in orcish, and Nolin translates. “He says that he was in Dag’s Hollow last month, and she caught him cheating a customer. She said he owed her a favor. She told him that a knight with a green tabard would pass him, and when you did he should give you this bundle. He hasn’t opened it.” The orc says something else. “Apparently, she mentioned that you wouldn’t hide yourself.” Nolin shrugs.
“Where is Dag’s Hollow?” asks Mara.
“Up. Closer to the surface, I think.”
“Who was this woman?” The orc answers him while rubbing his shoulder as if remembering old pain. As it speaks its eyes dart back and forth towards the nearby shadows, as if expecting someone to suddenly appear out of them. Nolin then interprets for Malachite.
“A human woman. Gray, with cold eyes. I’d say it was almost certainly Claris.”
“Claris? Your old companion, the pilgrim of Vindus the Unyielding?” Nolin nods.
“We know she’s down here, aiding those big bugs… what are they called, formians? Hell, she left for the underdark six months before we did, saying that we were dallying.”
Malachite’s stare is stern. “We were.”
“But why you?”
“I don’t know.” The knight unwraps the bundle as the orc scampers off to safety, and finds inside a thin silver circlet with a brief note. Keep your wits about you. – Claris Malachite looks up. “Odd. It’s certainly magical. We’ll have it identified.”
“All right.” Velendo sighs. “Let’s head back to the Flickering Needle.”
“Yeah!” says Agar eagerly, desperate to get away from the beetles he sees everywhere. “We’ve got divinations aplenty to do!”
“We do indeed,” agrees Velendo. “Nolin, you’re going to go track down a guide?” The bard nods. “Mara, how about you?”
“Malachite and I are going to go gather military information.” She smiles, and the cavern seems to light up. “We’ll see if we can get people to talk about what ghouls they’ve seen nearby.” As a plan is made, other people volunteer to learn what they can about the strange omens – vertigo, a feeling of falling, worms appearing from nowhere – and the group prepares to separate once again. “All right,” says Velendo. “We’ll meet back at the tower when we have the information we need to make a proper plan. Stone Bear, you too, please. Something bad is coming… and we need to find out what it is.”
to be continued…