Falkus said:
How does this, in any possible way, relate to what I said?
simple: for example, you can't chose to buy a EA nba game with crappy graphic at a reduced price. so the fact that the game sells a lot is not a direct indication that the public would rather spend more and buy the product with flashier graphic no matter what. it's simply and indication that, between the various basket games on the market, said game fare well (or not, i don't actually know). then you can say it fare well because of the price, the playability, the graphic, and whatever, but it's quite open to argument, UNLESS you can produce me an example of the same game offered with two different graphic interface, at different prices that proves your point. have you got said example? probably not
you see, i have no problem to say that some people goes to the cinema to see beautiful special effects, or that they buy graphic heavy games because that's what they like. i have a problem when you say that without those elements the vast majority of the public would be greatly disappointed with any product, given away at any price. have you got figures to prove that? if not, you are talking on your experience, and your experience is as good as mine.
Falkus said:
So basically, you're arguing that quality games are only games you like?
no, basically i'm arguing that when i buy an entertainment product i don't look for classy graphic, but for content. if the graphic is there, and i can afford it, great. if i can't afford it, and i still can choose to have the content, i go with the content.
if there is no content, i don't buy. no matter how many millions you spent on breathtaking special effects or posh graphic and interior art.
Falkus said:
I don't like those stupid stick figure games, and not that many people do.
i assume, of course, that you have the result of some heavy market research to back that?
Falkus said:
No, my point was that the quality of the products for sale would be vastly reduced, something that have you continually supported. Your economic model would destroy the quality of intellectual property.
really? let's see.
in your words:
Falkus said:
And if you couldn't make money off of them, there would be no more published thoughts, ideas or series of msuical notes arranged in a certain way.
now, unless with "in a certain way" you meant "of the best possible quality, given an infinite amount of time or resources" (which would be possible, but very ill worded), you are either saying that:
1. there would be no product whatsoever
2. there would be some kind of product, but it would be different, somehow, from what is available today.
if you meant 1: you are wrong. i pointed you at some free stuff, during by one person as a labour of love. the fact that you, or a million people, like these things or not, frankly, doesn't make your point right, because your are not talking about quality, you are talking about existance.
if you meant 2: it seemed to me that i did say early on that the average quality would be more amateurish (lower, if you want to equate the two things), and the output would be inferior, and the distribution would be different. so, how exactly is my position wrong and (i was almost forgetting) "irrelevant"?
if you meant something else, you need to phrase your thoughts better, i think.
Falkus said:
You don't have an argument, because the claim you made was that no quality films have been made with high budgets.
oh, really? where? maybe i fell asleep while typing and somebody else put that in. since i made the claim, can you point me at my words, because i can't find such claim and i can't remember making it...
Falkus said:
You don't have any modern, quality games with your economic model, that was my point, and the technology to make games stops advancing, thus destroying the claims that modern copyright laws limit the production of IP.
too bad i wasn't the one to claim that copyright reduces the production and the advancement of technology and art... do you actually check how you are responding to, or you assume that the same person writes all the posts that are not under your name?
Falkus said:
Ruthless and bending laws don't go hand in hand. And there's a slight difference between bending laws and outright breaking them.
in fact there is. you should remind that to people like sony (illegally changing the cd technology, open sourced by philips only if nobody would have changed it), or to 90% of the music labels (who are offering any kind of bribe to radio stations to have their records on), or microsoft (that is planning me to put out a version of windows that, from what i heard, will allow me to upgrade only if i register, that is, only if i give my privacy rights away).
i think there is enough proof in everyday's news that your idea of "ruthless, but 100% law abiding" corporations or firms (no matter how small), is simply not true.
Falkus said:
Simple, it'll go out of business. You can't compete by being 'nice'.
oh, no! linux disappeared from the market, and nobody was told! steve jackson games went out of business and we didn't realise! monte cook was killed by the corporate ninja! green ronin was wiped away from the face of earth and an empty clone was put in their place...
there ARE business who care about their customers (and they REALLY do), and not only survive, but prosper. and there's a lot more than the four i named here!
but, again, if you prefer to believe that, say, gary gygax doesn't give a damn about his buying public, and goes out of his way to shut down other RPG publishers because he doesn't want competition, you are very entitled to do so...
Falkus said:
And Microsoft, IBM, EA and Ubisoft back my beliefs up.
sure they do. it doesn't mean that those are the only realities on the market...