I have a problem with the way area spells are placed. They can be placed to exact so that there is no real disadvantage that it is an area spell. Lets say the two fighters engaged the enemies in melee. The wizard casts fireball. Now my players count the spaces an the battle map and places the fireball so, that the radius stops just before the fighters. Unless in heavy melee, small spaces or in special environment there is no disadvantage in using area spells over targeted spells because there is always a way to place them so that only enemies are hit.
Any idea how to make it a bit more risky to place fireballs close to your allies?
Any idea how to make it a bit more risky to place fireballs close to your allies?
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