Three_Haligonians said:
What is going on here, I believe, is that the OP is trying to figure out what the consequences of the PC's actions will be. When they do stuff, stuff happens back. Just like a group of PC's who decide to kill eveyone in the tavern because they.. I don't know.. can't get free rooms. City Guards come to arrest them and it escalates from there because actions have reactions.
That's pretty much it in a nutshell. The group is largely on the Chaotic Neutral side, with a few tending toward evil, and they're just hitting that "drunk with power" phase that usually comes along around 7th to 10th level. With city guards, it would be a pretty easy scenario to resolve. PCs wreck the place, guards come, PCs defeat guards, guards call in the "special forces" of high-level characters that sit around waiting for this stuff to happen, PCs get handed their asses. It's the circle of life...
However, this sort of scenario isn't quite as easy to follow the chain of causation on.
Now, given that Gate makes it an even easier prospect to have an efreet do your bidding, there must be a reason that high-level casters don't just pump their ability scores and wish for all the magic items in the book. What's a few thousand XP compared to the mighty machine of doom you'll become, eh?
I figure, that there must be some entity, like the Claviger of Wyre, that enforces on behalf of efreet. Something of near-godlike power, capable of chewing up and spitting out any non-epic character, and quite a few epic ones. The efreet made a pact with this creature ages ago, and it responds to violations of the rules. The rules, of course, being that the efreet decide who gets wishes, and that these wishes serve their own ends.
Such a creature must exist, or there'd be no end to the free wishes by high-level characters.