Lobo Lurker said:Gwydion
HP 36+(6x3=18)=54+5=59+36=95
Or, you know, you might take the Rapid Reload feat...IcyCool said:Lobo, I'd like to throw in as an alt on this one, with a Half-Celestial Elf Rogue 11. I should have the character worked up by monday.
Quick question, will you allow the Quickloading magic weapon ability from the Arms and Equipment guide? It's a +2 ability, and gives the weapon an extra-dimensional storage space for up to 100 bolts, and changes the reload time from move action to free action for a hand crossbow (which is what I'll be putting it on). Reloading still provokes an attack of opportunity.
Lobo Lurker said:Or, you know, you might take the Rapid Reload feat...
In that case, by RAW I'd interpret that feat to allow you to fire ONE crossbow with your full number of attacks, +1 attack with the other crossbow. Still, handcrossbows aren't all that powerful... and, mechanically, crossbows suck compared to longbows.IcyCool said:I'd prefer the rapid reload feat, if you're happy with it working while wielding a hand-crossbow in each hand. That way I can make them +1 Holy hand crossbows instead of +1 quickloading....![]()
Lobo Lurker said:In that case, by RAW I'd interpret that feat to allow you to fire ONE crossbow with your full number of attacks, +1 attack with the other crossbow. Still, handcrossbows aren't all that powerful... and, mechanically, crossbows suck compared to longbows.
I'll think about it and decide on Monday.
Lobo Lurker said:I don't have a problem with that IcyCool. The high ECL & medium BAB with both conspire to keep your twinkage in check vs. some enemies. Others will merely be cannon fodder but hey, chewing through hordes of orcs can be fun too, right?![]()
IcyCool said:Well, you should consider the whole package. Rogue 11, ring of blinking, two-weapon fighting, and a full complement of attacks from dual-wielded hand crossbows. 4 (1d4 + 6d6 damage) sneak attacks, unless the foe can see ethereal and invisible. Or are immune to sneak attack. If you let the full complement of attacks go through with the feat instead of the enchantment, the damage changes to 1d4 + 6d6 + 2d6 (holy). At least, that's what I'm shooting for.![]()