BiggusGeekus
That's Latin for "cool"
painandgreed said:Even then there would be lots of multi-classing since most of the population will never be able to cast 2nd level spells until they get old even if they can cast spells.
In fairness, they stand a better chance of reaching old age.
It just occured to me, a better way of handling this would be to simply give everyone in the campaign three 0-level orisions appropriate to the diety and have the skill Knowledge (Religion) be considered to always be a class skill.
That would also help define the different cultures. A culture that could cast cause minor wounds would be very different from one that could cast cure minor wounds
That would give the flavor needed without the over-power concerns.