Psion said:I guess I'm a spoiled brat too, then, because I would have wanted to change the characters too.
On the DM side of the screen, I would have let them. I think letting the players enjoy themselves is the primary goal of the game, not DM ego gratification.
Bardsandsages said:If I create a pre-gen wizard and give him comprehend languages and the player changes it to an offensive spell, that could prevent the party from picking up an important clue when they overhear two shady characters plotting in a different language.
Players have to trust that the pre-gen was made the way it was for a reason. Altering it can fundamentally screw up a game because the players are looking to min-max their character sheets without even knowing what they are getting into.
Bardsandsages said:When running a game at a convention or event, the primary goal is to make sure the game can actually run in the time allowed. Letting players alter pre-gens takes time away from game play, and can adversely effects the game. If I create a pre-gen wizard and give him comprehend languages and the player changes it to an offensive spell, that could prevent the party from picking up an important clue when they overhear two shady characters plotting in a different language. Players have to trust that the pre-gen was made the way it was for a reason. Altering it can fundamentally screw up a game because the players are looking to min-max their character sheets without even knowing what they are getting into.
airwalkrr said:Players are spoiled brats these days. No getting around it. It drives me crazy.
Crothian said:On the topic of players asking to alter the character, I've never seen it even be brought up. I doubt I'd allow it unless the players have a very convincing reason.
Queen_Dopplepopolis to me at TerpCon Fall 05 said:I am making this character into a girl and there's nothing you can do about it!

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.