MonsterEnvy
Legend
Well a character dies if they become a mind flayer 99.9 % of the timeThat’s a clear sign of a missed opportunity.
Well a character dies if they become a mind flayer 99.9 % of the timeThat’s a clear sign of a missed opportunity.
Not sure why you are talking about this, it’s not relevant to the topic.Cosmic horror and existential horror are MUCH more complex than body horror, and frankly I don't think WotC is either willing or able to actually include those things in their games.
Welcome to the Internet.Not sure why you are talking about this, it’s not relevant to the topic.
It’s weird to me that y’all are acting like the adventure requires consent for literally any consequences, rather than the actual case.Yeah, session 0 it, its a body horror aspect, not a 'excuse me, are you ok if I stab you right now?'
There needs to be some buy in to the fact that if you are playing a cosmic horror game, that some bad things are within the scope of the story.
Hopefully more people play BG3 and understand that there is room for players to be feel some angst and discomfort and they will actually be fine because its not real.
Would you not handle this at a session 0 though? Like cover the potential at that point without spoiling any details?It’s weird to me that y’all are acting like the adventure requires consent for literally any consequences, rather than the actual case.
It requires player consent to have the PC have a physical transformation into a monster just for being in an area. If a player says no to it, the adventure continues and the remaining consequences of danger remain, and the DM can either only have transformations selectively, or just put that aside altogether.
It’s not a purely session 0 issue, it’s one part of an adventure that has elements of body horror that the designers don’t feel that players should have to be okay with in order to play the whole adventure.
Probably not, unless it’s a bigger chunk of the adventure then I’d guess from reading the pic in the OP.Would you not handle this at a session 0 though? Like cover the potential at that point without spoiling any details?
I’ll repeat, clearly a missed opportunity.Well a character dies if they become a mind flayer 99.9 % of the time