I totally get the context, and if we kept it in that context, that would be fantastic. But to this day, I still see grognards grognarding as hard as a grognard can grog about how OSR games "should be run" and how hero PCs are bad, and you should always be prepared to kill PCs, and so on and so forth. To me, there are games like DCC which have their funnels, and they are gonzo games where death and game changing spells are ever present. The difference is that DCC is very upfront about what it is. It's a highly specific style of play, not for everyone, and you meet the game on its terms. But that's not every OSR game, either.