victorcrossman
First Post
Should i allow my PC's to kill another PC just because "he wasn't here"?
I always as a player tend to create as cooperative character as possible, no matter the background, class, race, (real) alignment, or greedyness. It is just really bad to witness a player who just wants to screw up a game, and I never want to be one.To paraphrase a popular middle American refrain: PCs don't hurt PCs. I do.
As soon as one PC starts working at cross purposes to the group, that PC becomes an NPC villain and the player spends the rest of the session rolling up a new, more cooperative character and thinking about what they've done. I spend too much time working on campaigns to put up with disruptive players.
They can go gank lowbies in World of Warcraft if they enjoy ruining gamers' days. Not on my watch.
Should i allow my PC's to kill another PC just because "he wasn't here"?