Bae'zel
Hero
Is this a common sentiment in the D&D community? That if you're using the D&D game system, the setting should never place constraints on the "realities" of Class, Background or Species?Yes, I am 100% against DMs making players have a role to play. That is, generally, something I don't enjoy. (There are always exceptions for special games with unique play parameters.)
The DM is already the director and cinematographer; I don't want them to be the screenwriter and casting agent also.
I feel that there should be some collaboration and compromise between DM and player if the campaign setting is already very detailed, whether a pre-made setting or one of the DM's. Many times through dialogue, the DM may find out what exactly the player wants and find some solution.I'm against the DM dictating the role ahead of time, by pre-building a bunch of specific roles that a player can slot into. That, to me, should be the job of the player, even if that means the player is doing some loose "setting authorship".
As an example, if you want to come up with five knightly orders for a starting kingdom, that's totally fine. Lots of players will gravitate towards a defined list to just be able to pick an option. But your setting should be flexible enough to allow for a sixth order (or a replacement fifth) if a player has a differing idea for their PC knight.
I say this after experiencing endless variations of "can I be a cat girl cyber ninja" in a Ancient Greek Heroes campaign, or "can I be a wisecracking, cigar smoking duck detective" in a grimdark 40K campaign. We found common ground eventually, thankfully.
EDIT: what is it with people insisting on being cartoon (western or anime) animal people regardless of campaign setting?
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