Aopy said:Okay - so we are starting up a new campaign and I have decided that I want to play a bard, something that I have never done before. I have one major problem and that is I don't really know how to play a bard. Where should my stats go and what skills and feats should be selected??? And then there is spells??
Anyway, here are my stats: (feel free to suggest rearrangments)
STR 15
DEX 14
CON 12
INT 11
WIS 10
CHA 17
I choose a human for the benifit of added skill points and a bonus feat. I was also leaning towards a fighting bard as the party lacks a real tank. We have an elven archer fighter and a human fighter with a 10 strength (don't ask).
Well - all suggestions welcome and appreciated.
Aopy
Just a second post with suggestions
Why not go with Barbarian1?Fighterx
Put your stats at
Strength 17
Inteligence 14
Wisdom 11
Dextarity 12
Constituion 15
Charisma 10
Than build a heavy armor, heavy weapons pure tank
For Your level up bonus points put 1 into Con, 1 into strength to start
For feats take
Improved Initiative, Weapon Focus (Great Sword or Great Axe) and Educated (from FRCS)
With 2 extra point you get each level you can slowly build a deecnt alotment of knowledge skills to add flavor
Later you can add powerblow, cleave, weapon spec, expertise and so on
For amror go with chain or breastplate untuil you get magic plate which will let you keep your accelerated move