Racing Breca
Villager
I am preparing to play a character that is inspired by Brad Pitt's character from Snatch, "One Punch" Mickey O'Neil.
How would you play a character whose speech was mostly unintelligible? It sounds fun, but I could imagine it getting obnoxious, both to play and to play with.
The idea is that his nomadic caravan has traveled far and wide, picking up pigeon slang from around the world. Being mostly rogues and barbarians, the tribe is also inundated with thieves cant speakers.
I think I will give him slightly slurred speech and obscure exclamations, both worsening with stress. With intention, he will be able to slow down his speech and annunciate properly.
The build uses a grappler chassis, with Rogue 2/ Barbarian 5. Rogue 2 gets the all important Expertise in athletics as well as Cunning action (Dashing with proned and grappled opponents is awesome); while Barbarian 5 gets you rages (Advantage on Athletics Checks), Bear totem toughness, and extra Attack.
The Tavern Brawler feat as a Variant Human adds a lot of fun role-play value. "Mickey uses the goblin corpse as a makeshift club, and hits the Orc with it", or "Mickey takes the grappled and prone Orc to Suplex City".
What concerns would you have as a player or DM?
How would you play a character whose speech was mostly unintelligible? It sounds fun, but I could imagine it getting obnoxious, both to play and to play with.
The idea is that his nomadic caravan has traveled far and wide, picking up pigeon slang from around the world. Being mostly rogues and barbarians, the tribe is also inundated with thieves cant speakers.
I think I will give him slightly slurred speech and obscure exclamations, both worsening with stress. With intention, he will be able to slow down his speech and annunciate properly.
The build uses a grappler chassis, with Rogue 2/ Barbarian 5. Rogue 2 gets the all important Expertise in athletics as well as Cunning action (Dashing with proned and grappled opponents is awesome); while Barbarian 5 gets you rages (Advantage on Athletics Checks), Bear totem toughness, and extra Attack.
The Tavern Brawler feat as a Variant Human adds a lot of fun role-play value. "Mickey uses the goblin corpse as a makeshift club, and hits the Orc with it", or "Mickey takes the grappled and prone Orc to Suplex City".
What concerns would you have as a player or DM?
Last edited: