A followup: The consequences of my own evil acts.
Lord Zardoz said:
The character I am playing at the moment is most certaintly an evil character, specifically a Changling Rogue in an Eberron game. I try to keep from derailing the game to any signifigant degree, and have no problems with going on typical good adventurer type quests (ie: Find out what happened to the body of a local man).
My character is working towards an unusual goal. I am trying to create the impression that there is an ancient evil cult called the Unholy Order of Dagon (No, not that Dagon, I just stole the name because its easy for me to remember) which has existed for a very long time. Of course, this Cult is in no way real. It is fiction. Pure bull plop.
(truncated)
So to spread word of this cult, I have been attributing every evil and mysterious act that I can to this cult, and scrawling the symbol in places where it might be appropriate. I have even written up scrollls describing unholy rites, and desecrated dead bodies and abandoned temples with the Symbol of Dagon.
A followup to the above, warranted since it deals directly with the consequences of my characters actions.
In the previous game, while investigating a tomb amidst some ruins, I desecrated both a body and a temple. I had also used my changling abilities to pose as a preist. Todays game dealt with the consequences of those actions. In that game, shadows had started appearing and attacking us within one day of the acts of desecration.
First off, within 2 days, the number of undead attacks had increased a great deal, with Ghouls, Shadows, and Ogre Zombies wandering about causing carnage. The powers that be within the kingdom of Thrane sent a team to figure out what happened. They managed to connect the acts of sabotage to my character through interrogating an outgoing PC, and showed up to arrest me, and dragoon our adventuring party into cleaning up the mess I had made.
After returning to the tomb and undoing the worst of the desecration, my character and the only surviving long time companion of my character (the other players had swapped out their characters for new ones that they liked better) were given tickets on the next lightning rail out of Thrane, and instructed never to return. While on the train, we were drugged, thrown off the train in the middle of nowhere, and robbed.
Therefore consequences of evil acts, in this case, were to have our money stripped away and to be exiled from Thrane.
Quote of the night: "Ok, so just because I am a changling in a kingdom with racist tendencies against my race, have impersonated a priest of the religion of the ruling theocracy, and desecrated a tomb which lead to the dead waking and killing many citizens of this kingdom, I am facing a potential death sentence? That is so unfair!"
In any event, a good time was had by all. And within D&D, as long as everyone at the table is having fun, there is nothing wrong with playing at Evil.
END COMMUNICATION