The Soloist
Hero
A long time ago, in the mid-80s, our AD&D characters acquired a valley. It had a ruined castle and a small farmer community. We divided the valley into four sectors, one for each character.
One afternoon, all the players were in a coffee shop. We had just seen a movie. The GM was not present. The Fighter player started talking about his plan for a militia to protect the valley. We talked for about an hour, more or less in character, and created a set of laws that governed how the militia could cross into our sectors in case of trouble. We wrote everything down and gave it to the GM at the start of the next session.
The GM was a true poker face. He took the document and respected it. I could never tell if he was happy, upset or just jealous he wasn't there to witness this.
Did you do this? How did it go?
One afternoon, all the players were in a coffee shop. We had just seen a movie. The GM was not present. The Fighter player started talking about his plan for a militia to protect the valley. We talked for about an hour, more or less in character, and created a set of laws that governed how the militia could cross into our sectors in case of trouble. We wrote everything down and gave it to the GM at the start of the next session.
The GM was a true poker face. He took the document and respected it. I could never tell if he was happy, upset or just jealous he wasn't there to witness this.
Did you do this? How did it go?