Carnivorous_Bean
First Post
Wisdom Penalty said:I'm sorry to hear that, mhens. Mainly because most of the stuff you post is stuff I agree with, and therefore I deduce that you're brilliant. Like you, I'm a bit leery of the "gamist" side of things. Unlike you, I'm planning on reading the books, playing the game, and determining if my uneasiness is baseless.
Just my two coppers.
Wis
Another attitude I just don't get. D&D has always been "gamist" -- at least this edition, and 3e, have rules that encourage a bit of role-playing. Do you realize that in the Ultimate Sacred Cow, the 1st edition DMG, there's an assassination table that gives a matrix between the level of the target and the amount of gold you spend, and a flat percent chance that the target is killed?
A vast amount of role-playing and adventure potential, reduced to a single, dull roll that gives an "unavoidable insta-kill" result, to boot.
At least the 'new gamism' allows your characters to do something other than stand there like a rubber Godzilla slugging away and going, "I hit. I miss. I hit. I miss."