• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Playtesting: IG's 'The Making of Heroes'

Dowkan wakens instantly at full alert in the manner familiar to all professional soldiers. He quickly grabs his waraxe and shield and heads in whatever direction is indicated.
 

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Aramil eases up to the spot, cautiously moving through and around the trees, careful not to step on any fallen tree limbs. He can hear the heavy breathing, a nervous whimpering... and another low, dangerous growl.

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Dowkan and Irathias stalk toward the noise quietly, but Thogrim cracks a large branch with his heavy foot and the resounding crack seems to echo through the woods.

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The whimpering gets louder and Aramil grows closer; the growling more ominous. It is a lot closer to the camp than he'd realized. A loud crack in the distance makes his bow jump in his hands, but he quickly steadies it as he rounds another tree. Both anger and fear well up inside of him at what he sees.

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The three stop momentarily as Thogrim recovers from his ear-shattering blunder, and quickly regroup and continue on. The growling grows more intense, more ominous.

Irathias pushes through a pair of trees and stops cold. Thogrim and Dowkan quickly flank him and take in a surprised gasp.

A small clearing lies between the trio and Aramil, standing at the other side with his arrow knocked. A good-sized black bear stalks her pray, pacing to and fro, approaching closer with every pass. Her quarry whimpers again as the tears roll down his cheeks and splash on the wooden sword at his feet. What was once good for the mightiest of imaginary dragons is no match for this.

[sblock=Move Silently checks]
(this doesn't include ACPs or the -2 penalty for moving through underbrush)

Aramil 16+8, Thogrim 10+0, Dowkan 16+1, Irathias 9+6

(speaking of armor check penalties--if they're not on your character sheet, please put them there.
[/sblock]
 

"Come now bear, what sort of meal would that be? Go and find a fattened deer!" Aramil slowly moves toward the bear, arrow notched and ready to fire.

[sblock=action]

I'm not sure how far away be bear is, so let's say he moves 20ft then readies an action to fire at the bear. I'd like a Wild Empathy check, but forgot my CHA mod so I'll check it then roll and edit this post.

Wild Empathy on bear (1d20=20)
[/sblock]
 
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"Stay put and don't make any more noise yet, oaf!" Irathias says quietly but hurriedly. Then the elf creeps around to the side and tries to get closer to the bear, hoping to go unnoticed by it for a moment. He sniffs the air to try and tell if he's downwind or upwind while tries to get closer, staying behind the trees when possible.

[sblock=ooc]Just moving half-speed around the edge of the clearing for a moment, so as to improve his chances of avoiding notice. AKA Hide and Move Silently without penalty for speed.

Also, let us know if/when initiative comes up, if Aramil doesn't succeed in drawing the bear away with his Wild Empathy.[/sblock]
 

Aramil tries to talk the bear down as he moves in a little closer. Unfortunately, it doesn't seem to be helping, as the things continues slowly moving in on the boy.

Thogrim breaks through the tree line and starts toward the bear with a loud warcry.

"Hold!" calls Dowkan to Thogrim, recognizing the risks of the situation.

The bear turns suddenly towards the noise, its attention now on the trio.

Irathias cannot get around to the bear unnoticed.


[sblock=Details]I'll pause here to let WarShrike decide if he wants Thogrim to hold or continue his charge.

Aramil's Wild Empathy check: 1d20+1=7 (no change)

After Warshrike's decision, we'll start as follows:

Initiative:
18 Black bear

16 Aramil 8/8 (has readied arrow):
13 Thogrim 10/10:
11 Irathias 7/7:
3 Dowkan 13/13:

[/sblock]
 


Into the Woods

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