Craer
First Post
I put it together a few days ago. Tell me what you think.
Soulstrike
Transmutation
Spellcraft DC: 114
Components: V, S, XP
Casting Time: 5 rounds
Range: 1,200 feet
Duration: See text
Saving Throw: None
Spell Resistance: Yes
To Develop:1,026,000gp, 21 days, 41,040 xp. Seeds: destroy (DC 29), dispel (DC 19). Factor: increase damage to 50d6 (+60 DC), increase damage die type two steps (+20 DC), change area of anti-magic field to a 20ft radius (ad hoc +2 DC), set duration of anti-magic field to 3 rounds (ad hoc +4 DC), reduce casting time by five rounds (+10 DC), change ‘target’ to ‘ray’ (+4 DC), increase range by 3*100% (+6 DC). Mitigating factors: 10d6 backlash damage (-10 DC), burn 3000xp (-30 DC).
This powerful spell uses a portion of the caster’s own soul to devastating effect. Tearing off a portion of his own soul, the caster uses its inherent power as well as that of the immediate surrounding area to charge the soul-shard with massive destructive impulse. The caster makes a ranged touch attack on his target, then launches the shard at an incredible velocity. The shard blasts forward, leaving a pale blue trail of light behind it. The shard deals 50d10 damage to anything it its path (including incorporeal undead), lancing a cleanly-cut hole roughly 3 inches in diameter through anything it touches. The power of the shard’s impact is so great that unattended objects struck by the Soulstrike are shattered into pieces, and all parts of the object within 5 feet/caster level are destroyed as well.
This spell requires an incredible quantity of magical energy, more than the caster’s soul-shard can provide. As the spell is cast, it drains the magic inherent in the surrounding area. Magic items, characters, and existing spells are unaffected as the spell is cast, but as soon as the spell is completed, a void of magical energy comes into existence. This area functions as an anti-magic field 20 feet in diameter. The void lasts for 3 rounds, after which the natural magical energy of the area is replenished.
The act of tearing off a portion of one’s own soul deals 10d6 backlash damage to the caster.
XP Cost: 3000
Soulstrike
Transmutation
Spellcraft DC: 114
Components: V, S, XP
Casting Time: 5 rounds
Range: 1,200 feet
Duration: See text
Saving Throw: None
Spell Resistance: Yes
To Develop:1,026,000gp, 21 days, 41,040 xp. Seeds: destroy (DC 29), dispel (DC 19). Factor: increase damage to 50d6 (+60 DC), increase damage die type two steps (+20 DC), change area of anti-magic field to a 20ft radius (ad hoc +2 DC), set duration of anti-magic field to 3 rounds (ad hoc +4 DC), reduce casting time by five rounds (+10 DC), change ‘target’ to ‘ray’ (+4 DC), increase range by 3*100% (+6 DC). Mitigating factors: 10d6 backlash damage (-10 DC), burn 3000xp (-30 DC).
This powerful spell uses a portion of the caster’s own soul to devastating effect. Tearing off a portion of his own soul, the caster uses its inherent power as well as that of the immediate surrounding area to charge the soul-shard with massive destructive impulse. The caster makes a ranged touch attack on his target, then launches the shard at an incredible velocity. The shard blasts forward, leaving a pale blue trail of light behind it. The shard deals 50d10 damage to anything it its path (including incorporeal undead), lancing a cleanly-cut hole roughly 3 inches in diameter through anything it touches. The power of the shard’s impact is so great that unattended objects struck by the Soulstrike are shattered into pieces, and all parts of the object within 5 feet/caster level are destroyed as well.
This spell requires an incredible quantity of magical energy, more than the caster’s soul-shard can provide. As the spell is cast, it drains the magic inherent in the surrounding area. Magic items, characters, and existing spells are unaffected as the spell is cast, but as soon as the spell is completed, a void of magical energy comes into existence. This area functions as an anti-magic field 20 feet in diameter. The void lasts for 3 rounds, after which the natural magical energy of the area is replenished.
The act of tearing off a portion of one’s own soul deals 10d6 backlash damage to the caster.
XP Cost: 3000