DwarvenMongoose
First Post
I know a polearm build could have been nice, but that is what I played in our last 3.5 game(human fighter/priest halberdier, with lot of mobility feats and spells, reach, and trip attacks), and I wanted some change.
So I tried to give him a lot of push/pull powers, and the ability not to be moved or passed by easily. I see him more as a linebacker - if a striker gets to my striker or mage, I want to be able to push him away or pull it to me and I want for him not be able to get away easily (knoking him prone, stopping his movement, killing him quickly with a triple blow.)
I also need to be resistant, because we don't have any leader - that is why I chose a thought dwarf - I need to be able to sustain a lot of dammage from strikers, as I will mostly be facing quick skirmishers aiming for the backline. As for mobility, the damned archer and mage are better stay behind me - if they move away, they are acting stupid and responsible for their own death - I'll warn them to never be more that 5 squares apart from one another and from me... and if they don't listen, what can you do?
But again, maybe I am totaly wrong and this is impossible to pull out with my current build?
So I tried to give him a lot of push/pull powers, and the ability not to be moved or passed by easily. I see him more as a linebacker - if a striker gets to my striker or mage, I want to be able to push him away or pull it to me and I want for him not be able to get away easily (knoking him prone, stopping his movement, killing him quickly with a triple blow.)
I also need to be resistant, because we don't have any leader - that is why I chose a thought dwarf - I need to be able to sustain a lot of dammage from strikers, as I will mostly be facing quick skirmishers aiming for the backline. As for mobility, the damned archer and mage are better stay behind me - if they move away, they are acting stupid and responsible for their own death - I'll warn them to never be more that 5 squares apart from one another and from me... and if they don't listen, what can you do?
But again, maybe I am totaly wrong and this is impossible to pull out with my current build?