MonsterMash
First Post
I like the Grey Citadel from Necromancer Games, this is a 3.0 adventure, but it is still a good one. See my review for more detail
MonsterMash said:I like the Grey Citadel from Necromancer Games, this is a 3.0 adventure, but it is still a good one. See my review for more detail
blargney the second said:Red Hand of Doom.
DariusOfCT said:excellent adventure, but it's too involved for what I'm looking for - something that will take the PCs from level 5/6 to level 7/8 or maybe even 8/9
Barendd Nobeard said:I'm a little confused. This is exactly what Red Hand of Doom would do--take characters of 5/6 level to 8/9 level.
I just finished playing play it in December, and I'm running it right now. We just had our first session. In about four hours, we had two combats (one a bit long, one very brief) and lots of fun role playing.
If there's too much xp/loot, you can trim some encounters so the PCs don't advance as fast or too much.
DariusOfCT said:both look fairly promising - I might even like the premise behind Entombed better.
However, are both short 1 level modules? I got that impression from reading the descriptors.
DariusOfCT said:Well, the adventure itself says it takes players from Level 6 to Level 12. I'm sure everybody has a different experience, but the scope of RHoD is too big for me as well.
Olaf the Stout said:My copy is at home (I'm posting from work) but the levels listed on the front cover of Red Hand of Doom are wrong. You need to look inside the book (somewhere in the first few pages) to get the correct levels.
Olaf the Stout