Hellcow
Adventurer
Agreed, and if that's what you enjoy then Eberron is definitely the wrong setting for you.It's just a matter of what a particular individual or group considers fantasy, or "D&D". I prefer a more classic Tolkien style feel.
One of the things about Middle Earth is that wizards are born, not made. You can't just learn to be a wizard, and thus it makes sense that magic doesn't have a major impact in everyday life. As mentioned in an earlier post, one of the driving points behind Eberron was the fact that in D&D, magic is a learned skill. As of 3E, a fighter or rogue could simply decide to take his next level in wizard. One wizard can teach a spell to another, or create an entirely new spell. Eberron essentially ran with this idea and said "If magic behaves like a science, why wouldn't it ultimately affect civilization in the same manner as science?"
But that's neither here nor there. Eberron intentionally takes a different path from classic fantasy, and I understand why it's not your thing. And again, while I could present all sorts of arguments as to why warforged aren't robots, I understand that it doesn't make a difference to how the world FEELS when you're playing something like DDO and you've got one in your way. Thanks for sharing your opinion!