Andor
First Post
There are a few neat ideas hidden away in 4e in spite of the generally skimpy fluff.
My favorite so far in a couple of little paragraphs on page 61/62 where it discusses that the source of a Clerics powers come not from his god or church directly, but from his Ordination as a priest. If the Cleric and Church part ways afterwards it doesn't matter, the Cleric still has his powers.
This is a great idea since it allows for all sorts of schisms, conflict, and splinter sects within a religeon without begging the question of why the God doesn't just yank powers from the ones who have 'lost their way'.
Those gods who have an alignment wil apparently not allow the ordination of Clerics who don't either match their alignment or are unaligned, but the above paragraphs imply that once ordained alignment drift doesn't strip a cleric of his powers, so you can easily wind up with fallen but still empowered evil clerics of good gods.
And that is all kinds of happy plot goodness for GMs.
What tidbits of 4e have you noticed?
My favorite so far in a couple of little paragraphs on page 61/62 where it discusses that the source of a Clerics powers come not from his god or church directly, but from his Ordination as a priest. If the Cleric and Church part ways afterwards it doesn't matter, the Cleric still has his powers.
This is a great idea since it allows for all sorts of schisms, conflict, and splinter sects within a religeon without begging the question of why the God doesn't just yank powers from the ones who have 'lost their way'.
Those gods who have an alignment wil apparently not allow the ordination of Clerics who don't either match their alignment or are unaligned, but the above paragraphs imply that once ordained alignment drift doesn't strip a cleric of his powers, so you can easily wind up with fallen but still empowered evil clerics of good gods.
And that is all kinds of happy plot goodness for GMs.
What tidbits of 4e have you noticed?