pneumatik's WotBS 1 - The Scouring of Gate Pass

Liiros is only all too happy to drop the cart once he gets a decent distance away from the gate and out of the gate guards' sight. "Forget the damn cart. We march until nightfall, then you lazy bastards are taking first watch. The only chance I will ever forgive you is if Corellon Himself visits my reverie and lends me a fragment of His own divine compassion." The elf is obviously still sore about the indignity, exhaustion, and physical pain he's been forced to endure.
 

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Hollister shrugs at Lytha's words, and flips his hand toward the cart in a quick gesture, causing it to burst into flames.
 

Korrin stands close to it for a few moments as it burns warming up after being outside in the cold for such a long while. He wondered if he will ever shake the cold feeling that had seeped into his bones.

[sblock=ooc]
get as far away from the city as we can. March until nightfall
[/sblock]
 

As the others begin their march, Hollister adjusts his pack so that it sits comfortably upon his shoulder. Adar chitters at the wizard and disappears back into the pack, causing the wizard to smile. He again pulls his heavy cloak tight about him, and falls into line behind the others.
 

Lytha

As they walk, Lytha mentally notices, that the cart wasn't all that bad, but she is too smart to mention that.

Instead, she asks: “Do we have a destination? I was asked to help, but I actually don't know a whole lot about what's going on.”
 

Torrent jumps away from the cart as it bursts into flame. "Well, that settles that," she says.

In response to Lytha's question, she says, "Thanks for volunteering. I used to study at a magic academy to the south, called Lyceum. They’re good people. So when word reached them about Ragesia’s ‘Scourge,’ they sent out messages calling for anyone fleeing Ragesia to come to them. They want to stand against the Ragesians, and the resistance wants their help. We just need to get these scrolls to them. Badgerface was a spy in the Ragesian court and he thinks they're important enough to blow his cover and bring them to us.

"I'm concerned that the Scourge will have patrols along every passable road leaving Gate Pass. I have a route planned that takes us past the Innenotdar fire forest that should be safe. I don't think the Scourge will waste any troops guarding a burning forest. And don't worry, I have plenty of potions to keep us from catching on fire."
Torrent pats her bulging belt pouch.

You trudge on through the mountains. Walking a rocky road in the cold is never fun. After pulling an all-nighter it's torture. The road winds through the mountains following the path of least resistance to the Fire Forest of Innenotdar. The edges of the road are full of tough mountain bushes. Beyond them is usually a steep cliff, sometimes sloping up and sometimes down.

You walk for hours. Noon comes and goes. You watch the shadows lengthen, quietly cheering them on - when they're long enough you'll finally be able to sleep. You enter a section of road with cliffs rising up on both sides: 20 feet of possibly climbable steep cliffs rising to 40 feet of unclimbable sheer cliffs. Everyone make spot checks.
 
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Hollister continues to plod along, exhausted and cold. Only the thought of bedding down for the night, and excitement at the thought of seeing the Fire Forest of Innenotdar kept him going. He was in good shape for a wizard, and bore the rigors of the road better than many of his ilk; but he had to admit to himself that there was something nice about studying a magical tome in a well-padded chair before a warm fireplace...


AC12, Hit Points 16/16

Spot Check: 11

[sblock=Spells Prepared]
- Level 0: Detect Magic x2, Light x2 + (d) Flare
- Level 1: Mage Armor x2, Magic Missile + (d) Burning Hands
- Level 2: Web, Resist Energy, Flaming Sphere + (d) Scorching Ray[/sblock]
 

Rae hadn't exactly realized what was going on, having been somewhat out of touch with the undercurrents going on, and apparently with this grouped he'd be dragged out of the city on it's undertow. Wandering with a bit of confusion he wondered what would happen to the Guild, and whether his friends and acquaintances made it out safely. However, he now realized that the die was cast, and he would have to learn to live in the new surroundings he was in.

[sblock=Spot/Listen rolls]
Listen;Spot
1d20+6=18, 1d20+6=26[/sblock]
 


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