pneumatik's WotBS 1 - The Scouring of Gate Pass

Lytha

Lytha thinks about a way to help her allies and decides on making life a bit more difficult for the riders ahead. She concentrates and the ground underneath the two horses becomes oily and slippery.


OOC: Manifest Psionic Grease centered on Q15/R16, Reflex DC 15 or fall prone.
 

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Hollister maintains his position, and summons fire to blast the two horseman and their mounts.



AC16, Hit Points 16/16

Initiative: 14
Fiery Burst vrs C1 & C2. 2d6 damage (reflex save vrs DC15 for half)

Mage Armor in effect, duration 3 hours

[sblock=Spells Prepared]
- Level 0: Detect Magic x2, Light x2 + (d) Flare
- Level 1: Mage Armor x2, Magic Missile + (d) Burning Hands
- Level 2: Web, Resist Energy, Flaming Sphere + (d) Scorching Ray[/sblock]
 

Hollister's fiery burst explodes in front of Korrin, engulfing his two mounted attackers and their horses. One horse appears somewhat less singed, but everyone is burned.

Both horses lose their footing in Lytha's psionic grease and fall. The two riders skillfully leap from the saddles and land on their feet, one standing in the grease and the other outside it.

The horses look terrified and both men {C1, C2} are barely standing.

OOC: updated map attached
 

Attachments


Liiros charges forward at one of the horsemen that gets close enough, drawing his longsword and slashing at the horseman. "Die, scum! You accost a Knight of the Aquilline Cross, and will not survive to do so again!" As the elf charges, he draws upon Corellon's insight to invigorate his strikes.

[sblock=ooc]InvisibleCastle is down. Please roll for me, Pneumatik.

Liiros charges C2 (the man, not the horse), drawing his sword and initiating his Martial Spirit stance, his charge taking him to space P-17, since Torrent is in the way of the space he'd prefer to take. His Steely Resolve has delayed the 8 damage he suffered until the end of his turn, and gives him +1 to his attack and damage rolls this turn, while the charge gives him another +2 to hit. So he attacks at +8 to hit for 1d8+3 damage. Crit on a 19-20. If he hits, he heals himself for 2 points with Martial Spirit.

He also needs to have his 3 granted maneuvers determined. His readied maneuvers are Charging Minotaur, Crusader's Strike, Leading the Attack, Stone Bones, and Vanguard Strike.

Liiros Tivaniel, High Elf Crusader of Corellon Larethian 2
HP 10/18, AC 19 (17 for charging), touch 11, flat-footed 18
Active Stance: Martial Spirit
Granted Maneuvers: ?, ?, ?
Readied Maneuvers: Charging Minotaur, Crusader's Strike, Leading the Attack, Stone Bones, Vanguard Strike
Known Stances: Iron Guard's Glare, Martial Spirit[/sblock]
 


[sblock=Actions]
Rae will move to M14, drawing his Crossbow during the action and firing it at C1. Since Invisiblecastle is still down, I cannot roll. It would be +7 accuracy (added one from Point Blank Shot, since I am assuming each square on the grid is five feet) and damage is 1d8+1(from point blank shot).[/sblock]
 

Hollister smiles as he replies to Lytha. "I have nothing against the horse, I simply didn't want them cracking Korrin's skull with a hoof..."
 

Liiros charges and cuts down one thug.

Rae moves up and skewers the other dismounted thug with a well-placed crossbow quarrel.

Korrin assesses the situation. The two men in front of him are now unconscious or dead. Their horses are obviously terrified and are scrambling in the grease to get away from the party. They're still physically blocking the road, but it may not be quite so difficult to get around them now.

OOC:
Liiros' granted maneuvers: Stone Bones, Leading the Attack, and Crusader's Strike.
Unless I say otherwise, in every map one square is always five feet.
Now everyone's gone except Korrin.
Another updated map is attached.
 

Attachments


Korrin dances past the horses to mounted longbowman in front of him. His falchion glows red-hot and erupts in flame as he swings! Unfortunately, it doesn't connect. (attack roll: 10)

The horse shuffles back five feet and its rider unleashes two arrows at Korrin. Both miss.

The two men glare angrily at each other.

Another crossbowman {T2} rounds the corner ahead and joins the one who already there. They both fire at Korrin, and both miss.

Seeing no reason to stick around without any riders, the two horses turn and flee back away from the party.

Torrent also charges the mounted longbowman and swings her battleaxe. And connects! "I will not tolerate you ruining my plan like this!" he shouts at her.
 

Attachments


Hollister moves a bit further down the road, and summons more fire to blast the longbowman now engaged by Korrin and Torrent.



AC16, Hit Points 16/16

Initiative: 14
Move 10' forward, Fiery Burst vrs R1. 2d6 damage (reflex save vrs DC15 for half)

Mage Armor in effect, duration 3 hours

[sblock=Spells Prepared]
- Level 0: Detect Magic x2, Light x2 + (d) Flare
- Level 1: Mage Armor x2, Magic Missile + (d) Burning Hands
- Level 2: Web, Resist Energy, Flaming Sphere + (d) Scorching Ray[/sblock]
 

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