Arkhandus
First Post
Liiros Tivaniel
Liiros struggles to hold his breath when punched, but uses his training to overcome the pain and stab again at the aquatic ogre's chest or shoulder.
He uses one of the techniques Corellon has shown him in his nightly trances, channeling vigor into his body to quell the pain as he drives his dagger all the way up to the hilt in the ogre's shoulder......but given the ogre's size, the dagger isn't big enough to reach its vitals from here.
Liiros pushes free with some effort, tugging the dagger out of the fresh wound he just delivered, with blood pouring out and adding a red mist to the water between elf and ogre.
[sblock=ooc]Need to find someone else outside this thread deserving XP.....just haven't been active elsewhere on the forums lately.
Steely Resolve doesn't delay nonlethal damage, it seems, so I won't get Furious Counterstrike bonuses yet. Ah well. Liiros initiates Crusader's Strike with this attack to heal the damage he took, while channeling his 2 points of Martial Spirit healing to Arshen. I scored a 23 to-hit for 6 damage to the ogre, and Liiros heals 6 damage himself.
1d20+6=23, 1d4+2=6, 1d6+4=6
Granted maneuver will be Mountain Hammer, and next round he'll recover maneuvers.
Liiros' Status:
HP 32 / 32
AC 11, touch 11, flat-footed 11 (currently unarmored and unshielded)
Active Stance: Martial Spirit
Granted Maneuvers: Charging Minotaur, Shield Block, Stone Bones, Crusader's Strike*EXPENDED, Mountain Hammer
Ready Maneuvers: Crusader's Strike (2), Shield Block (4), Charging Minotaur (1), Stone Bones (5), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Features: Furious Counterstrike (1-9: +1; 10-14: +2), Steely Resolve 10, Indomitable Soul, Zealous Surge 1/day, Vital Recovery feat 1/encounter[/sblock]
Liiros struggles to hold his breath when punched, but uses his training to overcome the pain and stab again at the aquatic ogre's chest or shoulder.
He uses one of the techniques Corellon has shown him in his nightly trances, channeling vigor into his body to quell the pain as he drives his dagger all the way up to the hilt in the ogre's shoulder......but given the ogre's size, the dagger isn't big enough to reach its vitals from here.
Liiros pushes free with some effort, tugging the dagger out of the fresh wound he just delivered, with blood pouring out and adding a red mist to the water between elf and ogre.
[sblock=ooc]Need to find someone else outside this thread deserving XP.....just haven't been active elsewhere on the forums lately.
Steely Resolve doesn't delay nonlethal damage, it seems, so I won't get Furious Counterstrike bonuses yet. Ah well. Liiros initiates Crusader's Strike with this attack to heal the damage he took, while channeling his 2 points of Martial Spirit healing to Arshen. I scored a 23 to-hit for 6 damage to the ogre, and Liiros heals 6 damage himself.
1d20+6=23, 1d4+2=6, 1d6+4=6
Granted maneuver will be Mountain Hammer, and next round he'll recover maneuvers.
Liiros' Status:
HP 32 / 32
AC 11, touch 11, flat-footed 11 (currently unarmored and unshielded)
Active Stance: Martial Spirit
Granted Maneuvers: Charging Minotaur, Shield Block, Stone Bones, Crusader's Strike*EXPENDED, Mountain Hammer
Ready Maneuvers: Crusader's Strike (2), Shield Block (4), Charging Minotaur (1), Stone Bones (5), Mountain Hammer (3)
* Maneuvers are numbered alphabetically for rolling granted inspiration
Other Features: Furious Counterstrike (1-9: +1; 10-14: +2), Steely Resolve 10, Indomitable Soul, Zealous Surge 1/day, Vital Recovery feat 1/encounter[/sblock]