(Psi)SeveredHead
Adventurer
Same here Coyote. They're used to 2e and high stats.
Howling Coyote said:I prefer point buy, but unfortunately every time I try to force my players to use it they try to hang me. They hate point buy because they always get lower stats with it.
I like it for the same reason. The stats will be more balanced and nobody can complain that others have better stats.
Howling Coyote said:I already use 36 points, but they still think it limits them too much. They almost always get higher stats by rolling (sometimes too high for my liking).
Halfabee said:
Point buying, on the other hand is akin to making cookie cutter characters (say that fast, three times). It may work if the only goal is to create a character which does well in combat (it seems that a lot of folks would like to run an LP model to determine what the optimum stats would be for each class, and run with that . . . while following the optimal progression of skill and feats to arrive at the most powerful character in the end). While I admit that I like to have a character develop into a powerful hero-type, the approach I see a lot of today's gamers taking is purely mechanical.
~E
Halfabee said:I also don't understand the mentality that all characters must be created equally.
Crothian said:Would you use dice if you had mature players who didn't complain?