DND_Reborn
The High Aldwin
AnyDice does things pretty easily and isn't too hard to learn.I played around with some dice models in Excel, using the RANDBETWEEN variable and 25,000 iterations. (Hey, it was a slow day and I was bored.) I thought I'd share my findings.
[1]: The average result of a single d6 is 3.5. No surprise there, (1+2+3+4+5+6)/6 gives the same result.
[2]: The average result of 2d6 is 7.0. This makes sense, because it's mathematically identical to [1] + [1].
[3]: The average result of 3d6 is 10.5. Also makes sense, because it's just [1] + [1] + [1]
And so on. nd6 = 3.5n.
Things get interesting when you drop the lowest die in a set of rolls.
[4]: The average result of 2d6 drop the lowest is 4.45. This is almost 1 point higher than the expected average of 1d6.
In other words, rolling 1d6 with Advantage is like getting a +0.95 to the roll.
[5]: The average result of 3d6 drop the lowest is 8.46. This is 1.46 points higher than the expected result of 2d6.
In other words, 3d6 drop lowest = 2d6+1.46.
[6]: The average result of 4d6 drop the lowest is 12.25. This is 2.25 points higher than the expected result of rolling 3d6.
Another way to express it: 4d6 drop lowest = 3d6+2.25.
And so on. The average result of nd6 drop lowest is 3.9n - 3.31
[7]: The average result of rolling 5d6 and dropping both the highest and the lowest results is 10.50. I wouldn't have thought the highest roll and the lowest roll would 'cancel out' each other, but apparently they do when you reiterate the equation a hundred thousand times or so.
Therefore, 5d6 drop lowest and highest = 3d6.
Ah well, I thought it was interesting.
Here is the idea of 5d6, take the middle 3

AnyDice
AnyDice is an advanced dice probability calculator, available online. It is created with roleplaying games in mind.
anydice.com