After all the heated debate through all the forums it all boils down to this:
1. Players don’t trust other players to roll their stats for fear of cheating and
2. Someone else will have better stats then them (this is most important!!)
I have said many time the way to avoid all problems of rolling for stats is to have the first session of your gaming group be your PC creation session and adventure to level 2 session (or maybe level 3, it can go fast.). Everyone rolls right there (4d6-L has worked for 30 years) in front of everyone, so cheating and jealousy is resolved. All you need to bring to your group is your PC concept, all on a sheet with blank spaces for the numbers.
Everyone can build PC right there, talk about the group dynamic, whose covering what role, background, what PC life goal is, etc. The first session is where PC meet each other anyway. This builds a group, especially if breaking in a new player, either to the group or the game itself.
Doing this eliminates all problems IME, have been doing it for a while. At my advanced age in my group now the build session is over emails and the DM sends you a stat array or we use hamate dice server to ship one out.
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