Ydars said:...Enkidu; this is similar to the plot I first came up with and I like it very much. My idea was that the stone a past civilisation used to create their cities is monster repelling and the PoLs re-used this stone and so gained a measure of protection. I opted for this because I don't want things to be too contrived or heavy handed.
Ydars said:Seraph; How about that your PoL is forced to use undead to till the fields as they can no longer afford the toll it exacts on their young men and women?
Filcher said:And if the PCs don't do it --- poof. One more point of light goes out. Remove it from the campaign map and wish the heroes better luck next time.![]()
Fallen Seraph said:I am actually contemplating using a dice-roll mechanic with any future, isolated village that could easily be poofed out, when the PCs get nearby.
Actually I disagree. No RL world example is a good example for a D&D PoL world because the kind of darkness threatening D&D PoL just doesn't exist in RL. Even the darkest RL darkt would be considered bright light compared to mediocre D&D darknessHarshax said:The Old West is a great Points of Light example.
Mirtek said:Actually I disagree. No RL world example is a good example for a D&D PoL world because the kind of darkness threatening D&D PoL just doesn't exist in RL. Even the darkest RL darkt would be considered bright light compared to mediocre D&D darkness