Kahuna Burger
First Post
Inspired belatedly by an older thread, I find myself wondering how stable folks consider a "point" in a PoL setting. That is to say, is the average settlement/village/town your PCs will encounter a besieged fort, constantly on the razor edge of falling to darkness, or is it a isolated but healthy community, perhaps held back from a desired expansion by the outer darkness, but not in fear of it encroaching?
Obviously "stability" is a relative term in a D&D game, where narrative causality dictates that any city, village or fort the PCs spend more time in than needed to buy iron rations will have something wrong with it.
So stability means "as stable as any non plot specific city in a non-PoL campaign would be."
(I made the poll multiple answer in case you would find yourself inspired to two mutually exclusive options or would have a radical switch between continents or something.)
Obviously "stability" is a relative term in a D&D game, where narrative causality dictates that any city, village or fort the PCs spend more time in than needed to buy iron rations will have something wrong with it.

(I made the poll multiple answer in case you would find yourself inspired to two mutually exclusive options or would have a radical switch between continents or something.)
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