Poll: Monte and Sean's Ghostwalk Book

Rate your interest in Ghostwalk

  • It's Cook and Reynolds, of course I am grabbing it right away!

    Votes: 40 22.6%
  • I will get it, just not right away.

    Votes: 23 13.0%
  • Undecided, I will have to page through it first to decide

    Votes: 71 40.1%
  • Doesn't interest me one bit.

    Votes: 43 24.3%

I always love to get a new book that shows a different angle to play the game. Not to mention I'm also a obsessive compulsive collector :D
 

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I'm waiting eagerly for it, but I rarely ever order something in advance. I always check it out at the book store first and read a review or two. I think the book will go well beyond just allowing players to make ghost characters. I'm curious to see all of the rules involved, the setting designed around these rules, and basically how it all comes together.
 



BlackWych said:
I always love to get a new book that shows a different angle to play the game. Not to mention I'm also a obsessive compulsive collector :D

That makes two of us. :cool:

I'll be getting it, for a number of reasons.
1) It's WotC. I always get all WotC D&D books.
2) Monte Cook.
3) Sean K. Reynolds
4) It really is an interesting concept.
 

I was lucky enough to playtest Ghostwalk. I would encourage everyone to at least read the reviews before deciding that this is a definite "no buy". Sean & Monte really did a great job with this book and as Sean has said on his site, this isn't the MM ghost. I really wish I could say more...I can't wait until June personally. :D
 

Ghost PCs are really a lark for me. Not that I wouldn't consider it... but it just seems like such an extremely limited circumstance that I don't need an entire book to teach me how to handle it... I can figure that out all on my own... if the neeed arises.
 

This book is an absolute must buy for me. Getting raised from the dead in my campaign is very difficult, and comes at a very high price. Playing as a restless spirit gives me a lot of options as a DM when a player or even a whole party gets wiped out by a few bad dice roles.

That and I *loved* Wraith: The Oblivion.
 

I actually don't give two hoots about who wrote it -- I HAVE to have this book. What a GREAT idea.

I've already set up on Barsoom that the dead are taken to a buried sea far beneath the surface. There's no raise dead spells on Barsoom so once you're dead you're pretty much dead.

I can hardly wait for the stunned looks on my player's faces when I hit them with more than they can handle, kill them all and let them sit there in shock for a few minutes before I chuckle and pull out Ghostwalk.

"So, after you die..."

Hee hee hee...
 


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