D&D 5E Poll: Should Orzel's "Favored Enemy" idea be implemented in D&D Next?

Should the "Favored Enemy" idea from Orzel be implemented into D&D Next?

  • Yes

    Votes: 95 76.6%
  • No

    Votes: 29 23.4%

It's not a bad idea. Personally I prefer an option that's focused on actual hunting/pursuit. Something like "if you spend X amount of time observing or tracking an enemy, you get a +x to hit and opposed checks and/or +xd6 to damage."

This removes the "racist" element to the character and puts the focus on a core competency: hunting.
 

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Missing option: "Yes, but..."

Do I think it should be implemented? Yes.
Do I think it should be mandatory for all rangers? No.
 



Updated 'giant class' table from 1e Unearthed Arcana.

giantclass_ec5wcxtlmg.jpg
 



FWIW, my proposed modification addresses the killing thing.

Could you link (or re-post) your modification...I'm slogging through the "I love Orzel" thread right now...but it's taking a while to get past all the "+1 for the bandwagon posts".

(Course I'm on the bandwagon too.)


I really like the Orzel option, but I'd also tweak it by adding that you get advantage when dealing with members of the actual race/favored enemy.



Also, just to be sure that the devs get a hold of this juicy piece of game design... I'll post a little shoutout to @mudbunny right here so he can read this thread and also find the original one (though he probably already is aware).
 

Also, just to be sure that the devs get a hold of this juicy piece of game design... I'll post a little shoutout to @mudbunny right here so he can read this thread and also find the original one (though he probably already is aware).

Work has been insane, and I haven't had a chance to hit these forums in a while and hadn't seen the thread yet. I will pass it along.

Thanks!!
 

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