Could you link (or re-post) your modification...I'm slogging through the "I love Orzel" thread right now...but it's taking a while to get past all the "+1 for the bandwagon posts".
(Course I'm on the bandwagon too.)
I really like the Orzel option, but I'd also tweak it by adding that you get advantage when dealing with members of the actual race/favored enemy.
Also, just to be sure that the devs get a hold of this juicy piece of game design... I'll post a little shoutout to @mudbunny right here so he can read this thread and also find the original one (though he probably already is aware).
Simply put, it was a melding of 3.5Ed's take and Orzel's: it's basis would be an old-school pure combat bonus to attack & damage to the chosen FE associated with ancillary bonuses as per Orzel's idea- a skill bonus and some kind of ability logically related to experience fighting such creatures.
That way, you get a FE-specific combat bonus coupled with broader improvements.
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