POLL - What is the general alignment of elves?

What is the general alignment of elves?

  • Lawful good - social beings with a high regard for life

    Votes: 5 3.3%
  • Neutral Good - semi-social beings with a high regard for life

    Votes: 24 15.9%
  • Chaotic Good - anti-social beings with a high regard for life

    Votes: 68 45.0%
  • Lawful Neutral - social beings with a high regard for themselves

    Votes: 8 5.3%
  • Neutral - semi-social beings with a high regard for themselves

    Votes: 4 2.6%
  • Chaotic Neutral - anti-social beings with a high regard for themselves

    Votes: 14 9.3%
  • Lawful Evil - social beings with no regard for life

    Votes: 2 1.3%
  • Neutral Evil - semi-social beings with no regard for life

    Votes: 3 2.0%
  • Chaotic Evil - anti-social beings with no regard for life

    Votes: 4 2.6%
  • Enigmatic - strongly good, with evil tendencies

    Votes: 3 2.0%
  • Enigmatic - strongly evil, with good tendencies

    Votes: 1 0.7%
  • Enigmatic - strongly lawful, with chaotic tendencies

    Votes: 2 1.3%
  • Enigmatic - strongly chaotic, with lawful tendencies

    Votes: 4 2.6%
  • None of the above

    Votes: 7 4.6%
  • Alignment not applicable to elves

    Votes: 2 1.3%


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I voted Chaotic Good, but in my Homebrew world the Elves of Rhandollar tend more towards Lawful Evil - magical experimentation on sentient captives, slavery, xenophobia, they go in for it all...

:D
 

For what it’s worth, I played in Forrester’s ‘Against the Elves’ game, during which it was demonstrated that all elves are sneaky-homicidal-chaotic-irritating.

Morrow
 

Numion said:
The Facts:

1. Elves are mammals.
2. Elves sing and dance ALL the time.
3. The purpose of the elf is to flip out and sing.

THOSE are the FACTS.
This entertained me for several minutes. :D

Here's the sound elves make when they SING! HeeeeeeeWHUPPP!!
 


First, I HATE elves. No other race in D&D is more overused or cliche than elves.

Having said that, I like the medieval versions of legends dealing with the fey and alfar. In legends, they are completely amoral beings who don't care about good, evil, or societal law- they are simply out for themselves and for their kind. They have no problems tormenting, abusing, killing, or otherwise antagonizing other races. The only way they might aid another race is if it strikes their fancy and they find is amusing, or if they stand to profit greatly from the interaction. I have presented elves like this in my homebrew world for the last 10 years, and players are actually scared of them, and hate them with a passion. In fact, a PC paladin lead the party against a band of elves who had been provoking hostilities with humans and destroyed them without a second thought. Maybe he overreacted, but considering the trouble the buggers were making for human society, the paladin was rewarded for protecting innocent lives.
 


Neutral Good?

I put in Neutral Good, but on reflection it seems like the only "good" things that elves do is oppose "evil" races like Orcs and Kobolds. But that could be chalked up to simple self-preservation.

Good? Where are the charities for Halfling orphans? Where is the sharing of knowledge and peace with the "younger races"? If Elves are so good and powerful, why don't they try to protect or help people more often, rather than walling themselves off in hidden kingdoms all the time?

As for the whole chaotic thing, the elves in the WotC campaign settings seem to be big on large, powerful kingdoms and nation-states, which require a certain "greater good" mentality that chaotics would not be able to maintain for long. I mean, that's how it works for other races.

A race made entirely of chaotics might have a queen or prime minister, but I think that would be largely a ceremonial role. Chaotic Goods would always be charging off, not waiting for the group consensus, to do good deeds and right wrongs. Seen a lot of elven missionaries running around?

When I think of Evermeet, I think of Switzerland in a lot of ways. Or maybe Japan before the British forcibly opened them up. Not necessarily worse than other places to live, but definitely not a nation of all chaotic good beings. You want all chaotics, check of the Abyss or Asgard. I would say that Evermeet/ Qualinesti/ Silvanesti were all Lawful Neutral. Lawful, because they built and maintained a civil society where dissent was limited that lasted for thousands of years, and Neutral, because, well, they didn’t go out of their way to label themselves good. Not a damn soup kitchen in the entire place, just closed doors for outsiders.

Athas: Chaotic Neutral. Our tribe first, no bones about it. In fact though, you could, through deeds, prove that you were out to help the tribe, and earn a place in it. Then, no matter your race, you were your brother. That seems like Chaotic Good to me, just in a very harsh setting where the laws of survival dictated above social niceties. I mean the Inuit of northern Canada used to leave grandparents and sick children alone out on the ice to die. It wasn’t evil, it was necessary. The elves of Evermeet have no such excuse.

Irda Ranger
 

Gothmog said:
First, I HATE elves. No other race in D&D is more overused or cliche than elves.

Having said that, I like the medieval versions of legends dealing with the fey and alfar. In legends, they are completely amoral beings who don't care about good, evil, or societal law- they are simply out for themselves and for their kind. They have no problems tormenting, abusing, killing, or otherwise antagonizing other races. The only way they might aid another race is if it strikes their fancy and they find is amusing, or if they stand to profit greatly from the interaction. I have presented elves like this in my homebrew world for the last 10 years, and players are actually scared of them, and hate them with a passion. In fact, a PC paladin lead the party against a band of elves who had been provoking hostilities with humans and destroyed them without a second thought. Maybe he overreacted, but considering the trouble the buggers were making for human society, the paladin was rewarded for protecting innocent lives.

That's pretty interesting and partially true. I run a game with a group of all elves and the interparty role playing is excellent. When it comes to other races, they tend to keep at arms length and usually mock them behind thier backs. To an outsider, these elves are elitists, racists, and generally obnoxious. To an elf, they are more couteous, less prone to violence, etc.

I will see how they react when confronted with truly racist and elitist elves, I expect that some will reconsider thier attitudes towards other races.
 


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