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Hero
Lamoni said:In our games, what the DM says is always accepted at face value. If the DM says that the spell would only hit 3 of the 4 opponents, the players say OK, and we proceed from there. If he says that it would take two rounds to reach the opponent instead of one, we don't argue. Everyone sees the DM as being fair, and we don't question his decisions... we only complain occasionally when we have bad luck.
Maybe we have better imaginations than most? Maybe we just don't care if we are off by 5-10 feet occasionally... sometimes it benefits the players, other times it doesn't, but we just don't care too much. We just have a lot of fun.
Bingo, bullseye, hallelujah, can I get an amen!
We use mats and minis occasionally, for truly complex situations, but that's it. I've been playing without minis since OD&D, my group since (at latest) 2E, and we've never missed them. Nor have we ever had difficulty keep track of locations except in the most complicated situations.
Got no problem with people who prefer to use minis. It's just not for me.
(And it also hasn't kept us from using AoOs, combat reflexes, etc.)