HolyMan
Thy wounds are healed!
Well this is to dark, Leaf thinks to himself. Setting his backpack atop the grain he pulls out a torch and his flint and steel.
[sblock=actions] Pull a torch out of backpack and light it. [/sblock]
[sblock=Stat Block]
[/sblock][/QUOTE][/QUOTE][/QUOTE]
[sblock=actions] Pull a torch out of backpack and light it. [/sblock]
[sblock=Stat Block]
Code:
HP: 20/20 AC: 14 AC(T): 11AC(FF): 13 Init: -1
Saving Throw Total Base Mod Misc Special
Fort: 4 2 +2
Ref: 1 2 -1
Will: 5 2 +3
BAB: +1 CMB:+3 CMD: 12
Weapon Attack Damage Critical Special
Trident +3 2d6+2 20/x2 Rng. 10', Brace
Dagger +3 1d6+3 19-20/x2 Rng. 10'
Net +0 --- --- Max Rng. 10', Touch Attack,Entangles
Short bow +0 1d6 20/x3 Rng. 60'
Spells Available:*
0 Level * 1st Level
* Guidance * Shield of Faith
* Mending * Cause Fear
* Read Magic * Obscuring Mist (D)
Special abilities:
Channel Energy(positive) 1d6 3/3
Wooden Fist 6/6
Icicle 6/6
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