You head up the hill to the cliff-top, and begin your trudge through the jungle. There is a path of sorts along the cliff's edge; walking along the path eases your way, but forces you to move single file. With four of you foraging as you move, you're able to gather enough food to feed everyone for another day (everyone can eat for the next two full days).
Though the clouds and wind threaten it, Gozreh is kind to you today and the expected rain never quite materializes so you cover some decent ground. However, the end of the day brings some excitement!
The party is moving forward, and has gone from 'foraging' to 'looking for a campsite' mode, eyes peeled in to both the forest and the beach, when Lerissa hears something in the bushes to the right. Just as she turns to investigate, she feels a pinch and a wrench; she finds herself being jerked up into the air, but her flight is short lived . . . horrific pain shoots through her shoulder and hip as they're slammed onto some sort of sharp fixtures in the tree above!
Shaking her head to clear the haze of shock, the Inquisitor realizes that she's been caught in a snare, and as she was jerked into the air the snare slammed her into a carefully prepared cluster of wooden spikes jutting from a branch above. She's now hanging (upside down) by an ankle, suspended 10' above the ground.
The others in the little group, alerted by the ruckus, have just started moving toward her when a terrific screeching and yelling erupts from the trees around you! Three nearly naked men leap from the bushes and are on you in moments!
One of the cannibals hurls a javelin at Lerissa, but she's still swinging from the sudden flight and the javelin flies past harmlessly, landing somewhere off in the brush.
GM: | Lerissa & Taron are up!
I'll be at the Lake (and thus out of internet access other than my phone) until Monday sometime. | |
[sblock=Combat Status]
Code:
[u]Combatant AC/ T/FF HP Condition[/u]
TFC 01 11/10/09 19/19
Lerissa 15/11/14 10/18 Grappled, 10' Up(side Down)
Taron 14/12/12 15/15 FF
TFC 02 11/10/09 14/14 FF
TFC 03 11/10/09 17/17 FF
Abraxis 16/12/14 18/18 FF
Target Selection (Alphabetical Order, inc. Jask) (1d4=3) (Lerissa)
Perception Check (1d20+6=11) vs. DC 20 for the Trap and vs. the following Stealth Checks:
Cannibals' Stealth (1d20+2=5, 1d20+2=13, 1d20+2=11)
Snare Attack vs. CMD (1d20+10=18)
Spikes Attack vs. FF AC (1d20+8=18, 1d20+8=25)
Spikes Damage (1d6+2=6, 1d6+2=4)
[/sblock]