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PoPP: Souls For Smuggler's Shiv [01]

"Yes, I'm sure you are a great hunter," Leaf mumbles where no one can really hear. "But my people are prey no longer, slaver."

As Auron speaks everyone will notice Leaf grumbling and the dark looks he gives the barbarian.
 

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Weary and footsore, you finally make it to the river marked on your map. Following Auron's very capable lead you manage to hack out a clearing and establish a base camp in fairly short order, finishing just before full dark.

[sblock=OOC (All)]If you would be so kind as to set an SOP for night activities (watches, precautions, etc)? Note that at this point Jask is the only NPC you've brought around to the point he's willing to help.

(Mike, I've noted Lerissa's efforts to help the others and they'll be taken into account when you (or anyone else in the party) makes individual attempts to bring them 'into the fold.')[/sblock]

[sblock=Lerissa]As you struggle to establish a solid base camp before you sleep, Jask finds a moment to approach you and speaks quietly.

"I could use your help with something . . . your's and your friends'. One of the men who framed me, my superior in the Sargavan government, had a contact named Avret Kinkarian. Kinkarian's ship, the Brine Demon, is supposed to have wrecked here on Smuggler's Shiv. I think it is fate that brought me to these shores; I know it's not likely, but while we're here I would love to try to find and explore the wreckage of the Demon; Kinkarian may well have had proof of my innocence on board!"[/sblock]
 

GM: There'll be quite a bit of stuff popping up throughout this AP that will be worth keeping track of. Some of it will only be relevant short term, but some will have consequences through the entire story-arc. I've set up notes pages for each of your characters on the OP Wiki; you'll find the links for them in the side bar under the links to your individual character sheets.
 

Abraxis, despite being fatigued, sore and dirty, helps the others establish the camp site, remaining mostly silent throughout the process. With a sigh and a nod that set-up is finished, he walks down to river's edge. Stripping off his clothes, he enters the river to bathe, keeping an eye peeled for any possible dangers in the water or along the shore. The darkness didn't bother him; his celestial eyes could see well enough. Abraxis takes the time to wash his clothes as well, as best he can in the river's waters. It is all too apparent that the aasimar does not really like to be dirty.

Finishing his ablutions, the aasimar dons just enough wet clothing to be modest, hanging the rest to dry. He smiles at his companions and brushes his wet hair out of his eyes. "So, what's for dinner?"



OOC: With only 4 PCs, we'll have to do a 1-person watch. If we do 2-hours each, it ensures everyone gets 6 hours rest. Or we can go with closer to 3-hour shifts to ensure everyone gets 8 hours rest. Also, we should have an NPC stand watch with each of us, just for an extra set of eyes.
 

Lerissa

Abraxis, despite being fatigued, sore and dirty, helps the others establish the camp site, remaining mostly silent throughout the process. With a sigh and a nod that set-up is finished, he walks down to river's edge. Stripping off his clothes, he enters the river to bathe, keeping an eye peeled for any possible dangers in the water or along the shore. The darkness didn't bother him; his celestial eyes could see well enough. Abraxis takes the time to wash his clothes as well, as best he can in the river's waters. It is all too apparent that the aasimar does not really like to be dirty.

Finishing his ablutions, the aasimar dons just enough wet clothing to be modest, hanging the rest to dry. He smiles at his companions and brushes his wet hair out of his eyes. "So, what's for dinner?"



OOC: With only 4 PCs, we'll have to do a 1-person watch. If we do 2-hours each, it ensures everyone gets 6 hours rest. Or we can go with closer to 3-hour shifts to ensure everyone gets 8 hours rest. Also, we should have an NPC stand watch with each of us, just for an extra set of eyes.

Weary and footsore, you finally make it to the river marked on your map. Following Auron's very capable lead you manage to hack out a clearing and establish a base camp in fairly short order, finishing just before full dark.

[sblock=OOC (All)]If you would be so kind as to set an SOP for night activities (watches, precautions, etc)? Note that at this point Jask is the only NPC you've brought around to the point he's willing to help.

(Mike, I've noted Lerissa's efforts to help the others and they'll be taken into account when you (or anyone else in the party) makes individual attempts to bring them 'into the fold.')[/sblock]

[sblock=Lerissa]As you struggle to establish a solid base camp before you sleep, Jask finds a moment to approach you and speaks quietly.

"I could use your help with something . . . your's and your friends'. One of the men who framed me, my superior in the Sargavan government, had a contact named Avret Kinkarian. Kinkarian's ship, the Brine Demon, is supposed to have wrecked here on Smuggler's Shiv. I think it is fate that brought me to these shores; I know it's not likely, but while we're here I would love to try to find and explore the wreckage of the Demon; Kinkarian may well have had proof of my innocence on board!"[/sblock]

When the group reaches the river, Lerissa will be the first to test the water to see if it is indeed fresh before they begin to setup camp.

Providing the water is good to the lips, Lerissa will pull her own weight with what needs to be done to spend the night (gathering brush for a fire) and as she does, she will approach Ishirou. "You've been pretty quiet during our trek. You seem like a very capable fighter and I was wondering if you'd be so kind as to stand watch with me tonight?"

When Jask approches Lerissa, she will speak freely hoping to ease his mind, "As I see it, you are now a free man and will be able to start over anywhere you desire. I understand though if you desire to go back to your homeland and not have this hanging over you. You are certainly free to search about the island for the Brine Demon. If you or we come across it we will most certainly help you explore it." With a chuckle and easy smile not seen often on her face, "It's not like time is pressing us." For those eavesdropping, it almost seems Lerissa is enjoying being stranded.

After Abraxis has exited the stream and again assuming the water is fresh, Lerissa will take her turn bathing. She fully removes her clothes and though the night is dark, she feels the men's (and maybe some of the female's) eyes on her as the moonlight glistens off the water clinging to her curves. She smiles a little to herself at the thought of how easily men are distracted.
 


Providing the water is good to the lips, Lerissa will pull her own weight with what needs to be done to spend the night (gathering brush for a fire) and as she does, she will approach Ishirou. "You've been pretty quiet during our trek. You seem like a very capable fighter and I was wondering if you'd be so kind as to stand watch with me tonight?"

The water is indeed fresh, though only time will tell whether or not it's hosting any parasites (unless you Purify it first).

Ishirou sighs wearily as Lerissa makes her request. "I suppose I should do something to 'carry my weight.' Though I'm exhausted, so I make no guarantees I'll be of use to you."

When Jask approches Lerissa, she will speak freely hoping to ease his mind, "As I see it, you are now a free man and will be able to start over anywhere you desire. I understand though if you desire to go back to your homeland and not have this hanging over you. You are certainly free to search about the island for the Brine Demon. If you or we come across it we will most certainly help you explore it." With a chuckle and easy smile not seen often on her face, "It's not like time is pressing us." For those eavesdropping, it almost seems Lerissa is enjoying being stranded.

"I thank you. Though I'm free in your eyes, the magistrates of Sargava will likely not see it that way once we reach Eleder."

Camp is established in short order, and a (rather bland) meal made from the rations scavenged from the wreck. As you cook it becomes apparent that the rations won't last long among the nine of you.
 

At the man's words, "I would worry more about getting off this island rather than the laws of men." Auron says simply.

As the rations are cooked, a frown crosses Auron's face. He is quiet for a moment before speaking. "We don't have enough food to keep us all fed for long. If this was my homeland I could likely provide for us all, but in this unfamiliar place, it may be more difficult to hunt. Gennisheyo and I will do what we can, but has anyone else spent any time outdoors hunting game?" the man says, eyes dancing across the group.

[sblock=ooc]
Did we establish watch order BTW? [/sblock]
 

Abraxis shakes his head. "Unfortunately, I'm not much of a hunter. But perhaps if we follow this stream in the morning to where it empties into the sea, we may find food. Perhaps we can snare some fish with Leaf's net? Or find some crabs and such on the beach that may be edible."
 

"I will happily go fishing in the morning, while he hunts." Leaf says poking the logs of the fire with a stick. "Maybe we should stay here a day or two and see about smoking some fish before we travel on. It is strange that there is no... presence here on this island. I saw no mention of village, town or fort."
 

Into the Woods

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