DungeonMaester
First Post
This rule could be has a few parts to it.
1) Take out 'Move action' Anything that was a move action is now a standard action.
2) Anything that was a move action becomes a standard action.
3) A player starts off with two standard actions where he can attack/attack or move/attack or any combo of standard actions. This includes anything that can be done in the place of a attack such as trip or disarm.
Drawback: Feats that drop move actions to standard actions?
Something else?
---Rusty
1) Take out 'Move action' Anything that was a move action is now a standard action.
2) Anything that was a move action becomes a standard action.
3) A player starts off with two standard actions where he can attack/attack or move/attack or any combo of standard actions. This includes anything that can be done in the place of a attack such as trip or disarm.
Drawback: Feats that drop move actions to standard actions?
Something else?
---Rusty